Scripts 3D>> Mudbox>> Scripts & Plugins>> Crash Ball Source code, art assets and setup instructions

Tags

Artist's Comments

Videogame demo implemented in 4 days with UDK and Unreal Script to prove that I can learn this technology/language without having any prior knowledge about it! Responsible for gameplay programming.

- The objective of the game is to destroy all the blocks by hitting them with the ball.

- A green block turning into a yellow one means it has been hit by the ball. If hit hard enough or repeatedly, it turns into a red block (health=0). Note that the red block has no collision.

- The damage inflicted on a block depends directly on the ball speed. More speed means more damage.

- The ball bounces off differently depending on the block's health. Less health means more bounce speed for the ball when it collides.
Script details
Script title: Crash Ball Source code, art assets and setup instructions
Script version: 1.0
Date added: Apr 23, 2012
Views: 451
Downloads: 34
Category: 3D
Software: Mudbox
Software version: UDK February 2012
Favorites: 1 member
File size: 317 KB

Share

Script comments

No comments posted yet!