W3 Studios

Maya WeightMapper/Skinner

W3 Studios
Industry: Games
Category: Rigging
Type: Freelance
Created: Feb 14th, 22:36 by jc-w3

We are looking for someone with great experience weightmapping and skinning models in maya. This person will be responsible for several models as they come down the development pipeline. The model will arrive fullly Modeled, Textured, and Rigged. Your job will ensure a proper skinning method with low mesh deformation. This is for a video game in development and more information will be provided once a strong candidate has been chosen and a confidential agreement has been signed. We have an immediate opening for this so if this your field of expertise, apply now. Please send some information on your experience. Thank you! The pay for this is up for negiotation and this is available for remote work.

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