Gameloft Montreal

Character Rigger/Technical Animator

Gameloft Montreal
Industry: Games
Category: Rigging
Type: Full-time
Created: Feb 5th, 11:58 by Gameloft-Mtl

 

Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking a Character Rigger/Technical Animator.

 Gameloft creates games for all digital platforms, including mobile phones, smartphones and tablets (including Apple® iOS and Android® devices), set-top boxes and connected TVs. Founded in 1999 and a top innovator in its field, Gameloft, distributes its games in over 100 countries. www.gameloft.com

 Main Tasks and Responsibilities

 Reporting to the Art Director, the successful candidate will be in charge of rigging, skinning and controlling animation data flow on various productions and creating high-quality content with the tools and assets provided. Specific tasks include:

 Setting up complex vehicle rigs with secondary dynamics animation, rigging realistic human characters and possibly also environmental effects

·         Working with animators to design motion controls

·         Developing and maintaining character motion and deformation systems

·         Developing secondary dynamics systems

·         Getting involved in R&D and tool building to improve the animation pipeline

·         Possibly writing utility scripts and programs to streamline the rigging setup process

 Requirements

  •  In-depth knowledge of 3ds Max (character studio/CATs) and MotionBuilder
  • Preferably at least 3 years’ experience in a professional production environment
  • Experience in character/vehicle custom rig setup
  • Experience writing scripts and automating rigging processes (Python/MAXScript)
  • A good understanding of 3D FK/IK skeletal animation systems for both control and deformation of 3D characters (stylised and realistic)
  • Experience with secondary animation systems (including clothing/hair simulation) is preferred
Skills and Profile
  • A good eye for anatomical detail and a firm understanding of the processes and requirements of both modelling and animation
  • Ability to document and clearly explain rigging systems and processes to other team members
  • Organized, efficient and able to work without supervision
  • Able to work under pressure

  • Able to communicate in French or English

*Important*

In order to consider your application, we require your portfolio or samples of your work (demos, animations, images, websites, etc.). Please provide the address of your website or portfolio if you have one.

 Please forward this information to the following address:

 montreal-job@gameloft.com

 Only selected candidates will be contacted. Your CV will be saved in our files for a period of 6 months. Thank you for your interest in Gameloft.

 

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