Red Robot Labs
UI/Visual Designer, Mobile Gaming
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| Industry: | Games |
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| Category: | UI & Tools |
| Type: | Full-time |
| Created: | May 21st 2012, 19:27 by CRAGE |
Visual Designer
Responsibilities:
- Create concepts for, and mock-ups of, future features and in-game experiences.
- Create art assets to match existing art styles.
- Work closely with game designers, artists, and engineers to create, iterate upon and finalize delivery of polished, professional graphic assets.
- Communicate visually, identify and define visual design issues and solutions.
- Explore and present multiple design options.
- Ask questions, seek out and process feedback to improve visual designs.
- Continually develop and push design solutions to achieve innovative ux.
- Uphold and work within an organized asset pipeline with consistent naming conventions.
Qualifications:
- Strong foundation in visual design with an understanding of form, color, lighting, UI, composition, layout, and typography.
- Experience with 2D game art and technologies and/or UI visual design for mobile applications.
- Clean and polished design sensibilities.
- Ability to work in a range of styles from concept to completion.
- Understanding of Photoshop and Illustrator.
- Knowledge of 2D graphic and interactive design.
- Quick sketching and concept experience.
- Excellent team player with strong interpersonal and communication skills.
- Strong empathy for users.
- A passion for mobile games, design, and pixel perfection.
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