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Recently I contributed to an ongoing 6 part tutorial series on the
pipeline of concept art in video games. The series is comprised of
environments, characters and vehicles/props. I was lucky enough to work
with two powerhouse artists in the game world, Thomas Pringle and Craig Sellars.
I came up with the game idea and basically the 3 artists just went to
town! Thomas did environments, Craig did the vehicles and I did the
character tutorial section. Here are some of the images that are
included in the magazine spread...
Check out the full tutorial here:
Thanks to Simon and the gang, a really fantastic group of guys to work with!