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My take on a minotaur. This was for a game that never came out :(
I tried to make it as unique as possible but keeping all the characteristics that made a minotaur iconic. Hope you guys think its cool.
I also wanted to mention that I am featured in a series of online Concept Design workshops at http://www.cgmwonline.com/
My workshop is only $25 and will be streamed and available the entire day for 24hrs. I will also be doing a 1hr live QandA the same day. James Paick (Naughty Dog),Nico Marlet (Dreamworks),KeKai Kotaki (NCsoft), Patrick Faulwetter (Gotachman), and Peter Han (Trion Network) are also featured.
Hopefully you can join us.