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This is a character model created from a concept by Joe Madureira.
Apparently this was a character in a game called, Dragonkind, started
back before Joe Mad founded Vigil.
Character model: 6000 triangles
Weapon model 296 triangles
1x 1024 diffuse map
You can see other views, wireframes, texture flats, and the original
Modeled with Maya and textured with Bodypaint and Photoshop.
Check him out animated by my friend and former coworker, Issam Zejly:
(it's the 3rd clip in the latest demo reel)