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Again, some sort of a realistic take on a slightly future MGS/Eva/Appleseed/GIS humanoid SWAT robotic soldier for the military. Started to theme it slightly towards a black panther, like in MGS how they theme some of their bosses/enemies/robots after animals like a wolf/mantis/octopus/gecko etc. though once you get into any sort of cat themed cyborgs/robots/aliens you head into Aaron Beck territory who has done a lot of cool stuff mixing those ideas over the past few years as well, so the only relation to a panther/cat that stayed on this is just the decal on the shoulder. ;)
Mostly a technical exercise getting some new processes for building complicated hard surfaced designs and rendering pipelines down for the class next term, took a bit more time than i would have liked messing around with each program and figuring out how to get both to work together efficiently (on a laptop!), but i think for future designs it will be a really effective combination to create some highly detailed renderings very rapidly, when you see your design looking photoreal in real-time in the keyshot viewport.....its very addicting.