Rift - Regulos by haikai

added Dec 9th 2012
 ›  Tools: Maya / Zbrush, 3dCoat, Bodypaint, Xnormal, Photoshop
24 4978,53107,65165,27690,7974,34890,70213,57173,925,164246,20653,76321,160679,12672,132013,102831,18565,7300,100487,80573,38681,34577,99162,54173
  • 3530Views
  • 566Downloads
  • 1Comments
  • 22 Faves (who?)
Status: Finished
File info: 1600x1200 629 KB

Artist's Comments

The end bad guy in Rift (for now). Concept by Tyler James (aka ArtofTy). One of the most complex models in all of Rift. He's got tentacles, many moving eyes on his body, destructible parts, and a secret surprise...  you can check him out in the Endless Eclipse trailer: http://www.youtube.com/watch?v=C01aiBCtpAI

Maya, Zbrush, 3dCoat, Bodypaint, Xnormal, Photoshop, etc. Real time renders in Marmoset Toolbag.

Video turnarounds of my Storm Legion models:
Youtube: http://www.youtube.com/watch?v=3ZYIWVS5WcY
Vimeo: https://vimeo.com/55153614

The official Storm Legion art dump thread on Polycount: http://www.polycount.com/forum/showthread.php?t=112686

Tags

, , , ,

Share

Image comments

Advertisement
http://www.thegnomonworkshop.com/