Carlos Huante's Vampire Interpretation by Antropus

added Jul 2nd 2012
 ›  Tools: Zbrush / maya, vray
31 4978,128,7419,41553,27690,115185,73351,92108,7478,114740,12800,112250,87168,73118,106931,115147,81787,5126,99977,116234,71801,59982,409,101761,2198,24652,160791,116320,62534,133928,185685
  • 4178Views
  • 40Downloads
  • 6Comments
  • 20 Faves (who?)
Status: Finished, 20 hours
File info: 720x960 57 KB

Artist's Comments

An old model, a new render engine. I love VRay's SSS!

Tags

, ,

Share

Image comments

  • peawy
  • peawy

    Jul 12, 2012

    OMG, those teeth... Concept is strong and scary, and your modelling/rendering takes it even further. Good game !




  • Antropus
  • Antropus

    Jul 09, 2012

    Thank you guys! ConnorHenry, this is basically shader work with the right amount of reflection/refraction I guess. There's also a spec map with a lot of white inside of his mouth, to get the wet effect more noticeable.

  • ConnorHenry
  • ConnorHenry

    Jul 06, 2012

    That looks sweet, what did you do to get that slime effect in his mouth?

Advertisement
http://www.thegnomonworkshop.com/