Legionary by nubb

added Jun 27th 2012
 ›  Tools: Photoshop
70 15513,73555,34056,66961,102388,4978,101951,18565,103671,88278,85810,15027,76736,24210,20708,9067,35659,88853,69865,25551,27571,81985,31270,71714,93370,94258,21678,95914,51796,48274,31162,37207,79440,114375,116002,25835,84656,30529,97902,80186,3658,101090,70612,115028,51260,21806,13947,48188,31311,98156,40136,533,77614,114918,122691,14220,150799,19980,90344,188139,155643,54965,169100,48085,140205,122740,136715,188991,44706,81990
  • 11000Views
  • 1082Downloads
  • 5Comments
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Status: Finished
File info: 833x1093 221 KB

Artist's Comments

Another concept design for Dark Age Games *CORE* fraction



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Image comments

  • Vaejoun
  • Vaejoun

    Mar 20, 2013

    How did you approach this? STarting from lines or more from shape ? Whats your idea finding method?



    CGHub SB:  http://cghub.com/forum/showthread.php?t=8016
    www.niefali.com
    www.me-artbook.blogspot.com
    • nubb
    • nubb

      Mar 21, 2013

      I usually start with big shapes and then I search for specific elements using lines. It's a back and forth, chaotic process. Thanks for asking and visiting. Cheers!

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