Junebug by JeremyGritton

added Jun 24th 2012
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55 4978,99208,11668,100224,50702,102327,99052,74424,19097,102608,76963,72558,100186,5124,95914,57309,23770,73118,107935,105351,24744,114784,42609,22195,68464,41977,10316,101500,25975,11657,68590,33046,105469,19973,44706,81367,90344,109950,696,38816,70213,109930,69387,92576,28865,43891,39350,81285,114537,24438,135481,143420,215795,169100,192305
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Status: Finished
File info: 1807x1250 803 KB

Artist's Comments

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Image comments

  • kbosher
  • kbosher

    Jun 29, 2012

    Jeremy, great job!! I was wondering when you design your robotic armor, do you have a design in mind or do you go with the flow. I am working on a base mesh to use with my models being that I am new to Blender, but my drawing skill set isn't what it used to be. I love the layered look to your model. It looks like you could strip it down layer by layer at remove the armor from the body. Pretty sweet!

    - Spidey

    http://darkworldlegends.com/

  • JeremyGritton
  • JeremyGritton

    Jun 26, 2012

    Hi milivoj_popovic,

    Thanks, glad you like it

    I modeled the meshes in 3dsmax. The wireframes I've displayed are turbosmoothed at 1 iteration, so the base cages are a little bit lighter than these. For some of them I modeled additional details on top of the smoothed mesh, if the base cage was too sparse.

  • milivoj_popovic
  • milivoj_popovic

    Jun 26, 2012

    maaan, a thing of beauty! looooove it! How did u create this topology? it look's like to many edges to be done by hand, or did u subdivide? would love to know a bit more on your modeling approach. tnx

  • JeremyGritton
  • JeremyGritton

    Jun 26, 2012

    Thanks for the very thought provoking comments!

    Color is also something that is very interesting to me, it can completely change how a character looks. I find it can be difficult for me to nail down what colors I want and where, but eventually something will just click for me and I run with it.

  • XenoBunny
  • XenoBunny

    Jun 26, 2012

    Color :D. As a fan of fantasy my mind takes odd routes with art. My thoughts on this color scheme... It reads warrior more than it dose soldier, in that the "suit" or robot IS THE CHARACTER (example the Nirvash from Eureka 7 or the suits from Evangelion versus a Gundam). The green patterning on this character comes in on places I expect flesh or (armor reveals) to be happen on a uniform. Green and white, very interesting, like an orc in shiny armor.

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