A community for CG professionals
Use the following HTML tags to style your text:
[b]
[/b]
[i]
[/i]
[u]
[/u]
[sub]
[/sub]
[sup]
[/sup]
[strike]
[/strike]
[img]
[/img]
[url]
[/url]
Click a smilie to insert it into your message.
Upload an image for paintover critique.
Suggested workflow:
1) Download original image, or the enlarged image to paint on. tip - do not save the large or stream image to paint on. tip - do not change the image aspect ratio or add borders to the image.
2) Open in your image editing app, make notes, and save. tip - if using Photoshop, we recomend using "save for web" and save as .jpg with a "high" or "very high" quality setting.
3) Upload in the critique form.
Replace your existing image with a new one.
Hi kbosher, I created this image awhile back showing a bit of my process behind the design. Thanks for your comment! I hope you find this helpful http://i21.photobucket.com/albums/b255/jaromey/modeling_design_process.jpg
Jeremy, great job!! I was wondering when you design your robotic armor, do you have a design in mind or do you go with the flow. I am working on a base mesh to use with my models being that I am new to Blender, but my drawing skill set isn't what it used to be. I love the layered look to your model. It looks like you could strip it down layer by layer at remove the armor from the body. Pretty sweet! - Spidey http://darkworldlegends.com/
very clean!
Hi milivoj_popovic, Thanks, glad you like it I modeled the meshes in 3dsmax. The wireframes I've displayed are turbosmoothed at 1 iteration, so the base cages are a little bit lighter than these. For some of them I modeled additional details on top of the smoothed mesh, if the base cage was too sparse.
maaan, a thing of beauty! looooove it! How did u create this topology? it look's like to many edges to be done by hand, or did u subdivide? would love to know a bit more on your modeling approach. tnx
Thanks for the very thought provoking comments! Color is also something that is very interesting to me, it can completely change how a character looks. I find it can be difficult for me to nail down what colors I want and where, but eventually something will just click for me and I run with it.
Color :D. As a fan of fantasy my mind takes odd routes with art. My thoughts on this color scheme... It reads warrior more than it dose soldier, in that the "suit" or robot IS THE CHARACTER (example the Nirvash from Eureka 7 or the suits from Evangelion versus a Gundam). The green patterning on this character comes in on places I expect flesh or (armor reveals) to be happen on a uniform. Green and white, very interesting, like an orc in shiny armor.