Lord of Despair - Diablo 3 cinematics 3D preview by xinxanadu

added Jun 6th 2012
 ›  Tools: 3dsMax / Brazil r/s, Photoshop (for textures)
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Status: Finished
File info: 800x800 406 KB

Artist's Comments

This was done a while ago for D3 cinematics, though it didn't make it in the final cinematics, I had special feeling with it... not only because of the powerful / original 2D design by Vik, but also it was modeled in traditional polygon without displ sculpting... yup... vertex by vertex. Back to old 32bit OS days, with all the polys and texture maps, Brazil constantly crashed on me for rendering 2K preview.

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Image comments

  • Drimakus
  • Drimakus

    Aug 02, 2012

    "Do not fail me Rakanoth, or your fate will be the same as Iskatu and my brothers'!"

  • KC-Production
  • KC-Production

    Jun 24, 2012

    now that is totally awesome , taking it back to the roots^^
    definantly a outrages job on your character, very inspiring for all oldschool poly modeleres who don't want to sculpt^^

    • xinxanadu
    • xinxanadu

      Jun 25, 2012

      Haha, I wish I had choices like now days for modelers back then.

  • KenD
  • KenD

    Jun 15, 2012

    awesome man, any particular reason for doing old school modelling way? or just personal preference for this piece

  • Mandance
  • Mandance

    Jun 14, 2012

    Did you do everything here or was this done by multiple people? Pretty nice

    • xinxanadu
    • xinxanadu

      Jun 18, 2012

      I did the model and texture, thanks, . The original 2D design was done by Victor Lee as I mentioned earlier.

  • AnupamDas
  • AnupamDas

    Jun 13, 2012

    such an amazing work,would love to see the wires.

    • xinxanadu
    • xinxanadu

      Jun 18, 2012

      I'd love to post the wireframe.. but I can't now since it need Blizzard's PR approval. Anyway, it's almost all quads... very clean model.

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