Jill Valentine by dkreset

added May 24th 2012
 ›  Tools: Maya / Zbrush
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  • 10246Views
  • 333Downloads
  • 30Comments
  • 70 Faves (who?)
Status: Finished
File info: 1000x1263 928 KB

Artist's Comments

Work done for Slant 6 games/Capcom.  Re-sculpted the face and created new in-game face and redid the textures based on the new sculpt.  Rendered in marmoset with photoshop touch ups for lighting errors and color balancing.

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Image comments

  • Intervain
  • Intervain

    May 31, 2012

    very nice face! feels a bit too reflective in some places but otherwise really cool :)

    • dkreset
    • dkreset

      Jun 01, 2012

      I agree! I feel like marmoset is not very consistent in terms of specular when it comes to diff lighting conditions. Especially comparing hdri to spot lights.. I had a hard time controlling the shininess and reflectivity on this one :(, huge fan of your work by the way :)

  • jasonlin
  • jasonlin

    May 30, 2012

    great job man !! nice face...well deserved!!

    • dkreset
    • dkreset

      May 30, 2012

      thanks jason! didn't get to see you when I went back to Taiwan, but I think I will go by Taiwan for another few days in November, you gonna be around?

  • trianglesoup
  • trianglesoup

    May 30, 2012

    This is gorgeous, may I ask what kind of lighting set up you used in Marmoset? Great job on the eyes, I love her eyebrows!

    • dkreset
    • dkreset

      May 30, 2012

      hey there, I used an hdri dome that had a blueish lighting, I think it was just the "night" hdri, and I threw in spot lights of my own to color tune for the background :)

  • Morgan9
  • Morgan9

    May 29, 2012

    Fantastic work. Jill Valentine is one of those iconic characters, and I'm glad to see that you made her right.

  • dkreset
  • dkreset

    May 28, 2012

    Thanks guys for the kind words! And cghub for the very generous top row and gold award! Definitely a drive to keep pushing my work quality :)

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