Heavy Mech Final Render by Jensen

added Apr 18th 2011
 ›  Tools: Zbrush / 3ds max, vray
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Status: Finished, 5 months
File info: 907x1223 1.39 MB

Artist's Comments

Hey guys,



So recently I've been working on an eat3d tutorial teaching people how to get hard surface results similar to that of a traditional 3d package. It was just released so I figured I'd upload it.



You can find the tutorial at eat3d.com



The tutorial covers a bit of the concepting, reworking, sculpting the final model, rendering with Vray, and compositing in Photoshop.



As for the design, I was very inspired by the Marine and the Firebat from Starcraft 2. I enjoyed that game a lot and loved the designs so i wanted to achieve something similar. Also I was trying to focus on maneuverability of the character it self. I wanted to create a mech that would have as little self collision as possible.



The programs I used for this were:



Zbrush - For the model and sculpting

3ds max with Vray - For rendering passes

Photoshop - For compositing



Also the DVD covers a bit of compositing to show you the basics of how to achieve a final image like this.



Anyways, please enjoy and I hope you like it!

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Image comments

  • Carlos3D
  • Carlos3D

    Feb 18, 2013

    this mech is outstanding! the tutorial is outstanding! you are outstanding!
    this is all a sci fi fan loves! one of the best mechs i´ve seen!

  • VertexBee
  • VertexBee

    Apr 19, 2011

    Outstanding work ! The design is great...I've recently watched your dvd and I find it very informative and a must have for everyone trying to utilize zbrush not only for organic stuff ,but also for hard surfaces !



    --VertexBee--
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