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04-12-2012, 09:49 PM
@system 404
thanks for the feedback man. Im not sure about the arrow now. I just wanted a dead dude's soul being collected. I was hoping an arrow in the neck would easily illustrate that death was just doing her job and the dead villager was killed in a story 100% unrelated to deaths job. Like i didnt want anything in the image to imply death had actually killed the person. But maybe the arrow in the next creates an associated that is too far detached from the rest of the image. i dont know haha. maybe if i had a background of some kind that would suggest how the villager was actually killed? well thanks for the feedback! I sadly dont have much to suggest for yours. it looks sweet. Maybe throw a bit of bounce light on the very underside of her belly? and on the undersides of the snakes in the headdress? ![]() (also) @Zentrope adams family eh? haha i guess i see what your talking about. good ole Morticia! @gwfdesigns thanks man! im beginning to seriously consider putting a background in here. The costume design for your reaper looks sweet. I love the 'headdress'. @Freddieboy Thanks! Its good to know its working for some eyes. And im really digging your more human-like approach for the reaper. Reminds me a lot of a stephen king short story i read forever ago where the devil arrives at a small country cottage. But hes dressed/looks like an old business man. Only subtle strange differences in his presence gave away his true nature. I think its a really cool theme for the supernatural. anywhoo heres a bit of an update for mine. Not great but i feel like im learning. as always C&C super appreciated. Annnd Kyro i did teeeny paintover for your image, just to illustrate some ideas. Like for one, you may want to try really defining your edges and forms with solid shapes/values. I know its still in its early stages but even some of the more rendered areas are having a fuzzy/vague shape to them. Second was the anatomy seems a bit off in some areas (like her knee). One thing that might help is trying to draw the underlying skeleton of the character, or divide her parts (arms, chest hips,) into separate basic shapes (on another layer) and it might give you a better judgement on how big and long everything should be in relation to each other. And as always pay close close close attention to any reference your using. When something looks off just check the reference to see where edges and shapes should be lining up with one another. and third! i think you could play more with your composition. Like the staff going straight down across the page seems a little awkward, and when it lines up against the character it creates some visual tangents (like her head behind the shaft of the scythe). When you have props in a scene that overlap you can you use them more to your advantage to create space. Like that cloth shes holding can be spread out more across the page/floor to show more depth. Angling the scythe can create the effect as well as give the item some weight. And back to the visual tangents, when you do overlap objects try not to cover the edge of another object since it can confuse the viewer as to how big or small something really is, or it might give the illusion something is disappearing. ummmmm haha i dont want to ramble or bombard you with any more information so ill stop there, but if you want me to explain anything better/further id be more than happy to! I hope that was helpful. Keep up the work! Last edited by C0nker3; 04-12-2012 at 10:13 PM. |
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04-13-2012, 12:46 PM
Let's get to this illustration. I had so many thumbnails but I decided on the first thumbnail. The second one I happen to come across and it made me laugh haha he's so sad
@jose8a - Cool shapes bro! Maybe show the hand. @roarti - keep bring out those bones. Your background might be too light. @system404 - You're welcome! I hope you bring up those lights on the head piece. Looking good. @Nanique - it's my first time too so fret not! I like your thumbnails, keep the heads of the dress different sizes to make them more visual interesting. @kevin- - I like those hot white high lights on your guy. @Denewer - Ooh nice! Is he stepping out into the air? It's not very clear but I know its a WIP. @MrBrown - Sweet! You seem to have a lot of tense edges. Its working but I think its starting to make the illustration a bit cramped. @acruz1029 - Yes I have started on the illustration I would like to make a suggestion on your rendering. I'd suggest that when you start painting, try to not go pure black in your beginning stage. it's going to make your values to dark.@Boco - Glad to see traditional! You might want to watch the sizes of your hands. Keep going. @Jeromo - I'd town down the back and white of the word taxi. Finish. @Starexai - Really liking that top spirit thing. What are you going to do with the throne? Skulls? Thanks for your support. @malo - looking good! @Kyro - you can't always trust your references. The human body is just a bunch of shapes. Keep that in mind. Always a big fan of sexy reapers! @C0nker3 - Thanks! Also another suggestion. You might to do some more temperature changes. Keep going guys! |
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04-13-2012, 01:17 PM
Hey guys, thanks for the signaling the hands and legs. Was aware of them myself, so I'll try to fix them in the actual painting, which I'm mounting at the moment.
As promised, here are my two cents: @Freddieiboy: Love the idea and rendering of the face in the first one, bu I feel composition two is more interesting. @C0nker3: Nice concept, try to get a focal point in there though. What do you want viewers to see first? The Reaper or the victim? I'd try to get the contrast or values of either of them up and make the rest less prominent. @Kyro: Great start, but I think you could benefit from a black/white study. I'd start by turning everything b/w (grayscale ftw!) which makes working on anatomy a lot easier since you don't have to worry about colors getting all over the place. Keep it up! @malo: Love it! Great design, but I'm not sure about the background though. He feels kind of out of place to me (but maybe that's what you're going for?) @Starexai: Very nice rendering, I'm curious where this is going! @Jeromo: Funny concept, but I'm not sure about the composition. It seems like everything is as important as everything else. Not sure where to look first. @acruz1029: Great scythe design, but it's kind of competing with the face in priority. I'd tone it down a bit and boost the face. Also, provide some grounding, your Reaper is floating out there ![]() @MrBrown: Looks great! Not your average Reaper, which is great! @Denewer: Like where this is going. Very gloomy! @kevin-: Very basic design, great concept. I'd try to steer clear from a design that looks like 'The Red Skull' from Captain America though, unless you're going for fan art that is @system404: Simply great, but maybe you could hint to the Grim Reaper some more. The link is kind of vague. @roarti: Like where this is going, but it's to early to give helpful critique. Good luck! |
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04-13-2012, 04:38 PM
Holy crap...this entire thread is just epic, look at so many epic entries, congratz to everyone for such a great work so far!
I don't have the time to participate, sadly, but I'll make sure to come back and give my humble critiques to everyone! Damn, Kovah, you opened the Pandora's Box of digital art... ![]() |
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04-13-2012, 05:25 PM
Thanks for the feedback guys! Unfortanetly my pc just took a dump; might have lost everything I did in the past couple of months. For now it looks as Im out. Oh well good luck to every one else, hopefully next challenge will be just as fun!
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04-13-2012, 05:27 PM
Starting out my idea. First time entering one of these and fairly new to digital painting- looking through these posts is pretty daunting. Any advice that will help me with this challenge is very welcome and greatly appreciated.
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04-13-2012, 06:23 PM
@System404 sorry to hear that, maybe you can do some data recovery. All is not lost until the professionals say so.
@Boco, Thanks for the tips. I'm intending doing just that. Going to make changes to the upper body/head and scythe. Also drop weight to the left leg, lean the body and have the cap blow to the left (his left). Interesting Design you did. Don't know if it was intentional but your reaper has a James Dean, Rebel Without a Cause feel. light the mood lighting. Wish could see more of the Scythe though, Otherwise she looks more like a participant of Día de los Muertos (Day of the Dead). @Freddieboy Love the WIP so far, It was a direction I wanted to go at the beginning of the Jam. You could see it from page one or two. Didn't like my progression with it so I switched it up. I think you gave him a great, unique look. Keep it up! can't wait to see the final image! @Denewer- I think you just gave me a new wallpaper. Sick design dude. @C0nker3- Digging it so far!- The lighting is throwing me off. Great on the characters but doesn't match the background. Are you going to make changes soon? @Malo- It takes a special kind of person to illustrate the Reaper with heavenly light around him, lol. Got the subtle hint, Good design brotha. Last edited by acruz1029; 04-13-2012 at 06:58 PM. |
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