Permalink #16 
nwargasm's Avatar
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    I like how the demo's turning out. Keep it up!
      Permalink #17 
    AlexS's Avatar
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      Thanks guys!
      @SkieHigh Yeah the texture i've put in is just a stage. I'm defining the direction of muscles so it's easier to build up skin and wrinkles on top. Most of it will be smoothed out, some will stay.
      @nwargasm Thanks man, your stuff looks pretty badass!

      Here's a shot of a sword. I am going for a rough blade that makes lots of bobo to your guts! Still a wip.

      Last edited by AlexS; 02-24-2012 at 06:27 PM.
        Permalink #18 
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        Default update


        Hey, guys! I'm not dead, just had to work on other things for a couple of weeks. Now i'm back and it's time to catch up!
          Permalink #19 
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          It's hair time!
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            Permalink #20 
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            Here's some facial details.
              Permalink #21 
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              Slowly, but surely.. another update!
              Upper body is detailed, time for arms.
              Leave ur comments guys! Gimme some luv!
                Permalink #22 
              Coolgeek77's Avatar
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                Looking awesome m8, i know it's still early(ish) days but there seems to be a little too many bones in the demon's tail. It makes the tail look more mechanic than organic. In another model it would probably look awesome but it does'nt quite fit the concept. Still lookin forward to you're finished piece though dude
                  Permalink #23 
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                  No worries man! I just detailed the base mesh as much as possible before duplicating. The fun part starts when u go in and sculpt each part separately..
                    Permalink #24 
                  Coolgeek77's Avatar
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                    thanx for reminding me lol. Knew you'd be on it. Your renders are lookin good too, never really messed wiv the BPR settings but that's my next task after i finish those dammed skulls GRRRR!
                      Permalink #25 
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                      Skulls are easy! Lotsa copy/paste..
                      Heh! And it's not a bpr really. Just a matcap and some photoshop magic..
                        Permalink #26 
                      Coolgeek77's Avatar
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                        CHEAT! lol it's more the positioning of the skulls that's hard work and making each one look different. The thing that gets me is that just when you think you've got a handle on the challenge, you notice something in the concept that's a real curve-ball NICE ONE ADRIAN!
                          Permalink #27 
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                          AO Test - Check.
                            Permalink #28 
                          Renderluz's Avatar
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                            I really dig the hair of you demon, good stuff, did you made it on maya?
                              Permalink #29 
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                              Yep! Simply extrude with a twist. But don't tell anyone!
                                Permalink #30 
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                                Updates!






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