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    Post Background through glass problem


    How do I let the background image render through the windows? I've removed the walls to clarify that the background renders fine otherwise (please ignore the white gradient). I should mention that this is 3ds Max + Mental Ray + A&D glass.

    Editing it in in post is out of the question.


    edit: I'm using the daylight system to light my scene.

    Last edited by HotSnake; 11-23-2011 at 02:41 PM.


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