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Default 3D Creature Planets # 12 : Star Wars Creatures


~ Challenge Starts Sunday September 25 12:01 am EST ~



This months challenge is to celebrate the Star Wars Blueray Release!!

The Star Wars Universe is so ingrained in modern culture that everyone knows about it and this awesome world has some of the coolest and most memorable Creatures existing within.

Your Challenge is to take ANY Star Wars creature either in the books, movies, games or comics and bring it to life. If it has already been created (movie, comic, etc) then you are tasked with "re-imagining" it.

Heres a link to some of the creatures.

http://en.wikipedia.org/wiki/List_of...Wars_creatures

Make sure the creature you are creating is a creature not an alien character.

*Requirements*
- Must post name and description of creature you are creating
- Post a reference image of creature if one already exists
- If no image then a QUICK thumbnail sketch of the creature should be posted

~~ Final Images~~
-Front and 3/4 shot grey scale (any pose)
-Posed action beauty shot


Examples Images:












*Challenge Ends Sunday, October 23, 11:59 pm EST*
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Last edited by kryssmen; 09-25-2011 at 02:31 AM.
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I might just hop in on this one ... will have to browse through some creatures first - great idea
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woot! great theme. Quick question though - we can make up our own creature,yes? or does it have to be from the original story.
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It has to be part of the Star Wars Canon... so yeah you have to use a pre-existing creature. You can re-imagine how the creature works but it really should be within reason. making a rancor a flying monster wouldnt work, but giving a rancor 4 arms and horns works...
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Oooohhh, nice. I'll be jumping on this one for sure

Last edited by GeoCat; 09-26-2011 at 04:34 AM.
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I think I might do a rancor.

edit: never mind on Darth Talon.... just read the rules

Last edited by GeoCat; 09-26-2011 at 04:38 AM.
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    Hi all! I'm going to make the Reek(the one in the second picture). ohhh wait... episode 2... ewww... anyway got to get sculpting
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    Ok, so a rancor it is.
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      Hi guys!

      Johnchen invite me to join this contest!

      creature design and starwars!

      here my concept, i ll work on the dashta eel. the only force sensitiv "animal".

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        Hey again! I'm making the Reek, but as the rules say if it is already made i have to "re-imagine" it... So I am going with a more rhino inspired one but still keeping some stuff from the one that has been already made. Let me know what you guys think. Any crit is welcome.



        Reek

        The reek is a large quadrupedal mammal native to the plains of Ylesia in Hutt space, and often bred on ranches on that world’s Codian Moon. Large tusks protrude from their cheeks, which they use for headlocks in contests for dominance among their own kind. One central horn is used to attack an opponent head-on. While they are herbivores by nature, they are often fed meat to make them vicous and are then used for exhibition sport as execution animals. Was seen as an 'Arena Beast' in Attack of the Clones.
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        Quote:
        Originally Posted by ludopencil View Post
        Hi guys!

        Johnchen invite me to join this contest!

        creature design and starwars!

        here my concept, i ll work on the dashta eel. the only force sensitiv "animal".

        niceee, looks like everyone is in, should be a good comp! Good to see you here Lu!
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        Ha ha ha ha! I call dibs on the compactor monster.
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        Last edited by arttorney; 09-27-2011 at 01:11 AM.
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        kryssmen's Avatar
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        Its a good start!

        If you are planning to make it more Rhino like then I suggest you google rhinoceros and use them as reference.

        *This next bit is for everyone.*

        I suggest everyone start looking for reference material of "like " animals and lizards, fish, etc. skin for detail and structure(think wrinkles and hanging fleshy/ fatty bits), if it has wings like a bat then download multiple angles of bat wings, if it has an eel like body then thats where you look. Before you get into any fine detail make sure you have plenty of reference on hand to help plan out your creatures design. And always have your reference visible and onscreen or on the desk next to you so you can constantly look to it. I always stress this to my students, reference, more reference and keep it visible.

        4 main points everyone should try to nail down before getting into detail. Gesture,silhouette, form and proportion.

        Gesture: the overall dynamic curve or action line that can be traced through the figure. Start witha basic one to help create the form then use it to help pose the creature after.

        Silhouette: is the outline of the basic form. should be easily recognizable when viewed as a solid black image on a white background.

        Form: is the external shape of an object, represented by light and shadow and the gradients in between.

        Proportion/ structure : the relative sizes between parts. When making up a body be aware of limbs to torso and head ratio. The world your creature exist in must be able to move believably and naturally.

        Block out your creature in low level SUB D, focus on the above points before you subdivide to a higher level, work the sculpture then untill you are satified with that level detail then go up one more level, work it again. switch between lower levels and current level to add or remove detail.

        Don't subdivide to the highest level until all the under lying structure has been built up, also try not to focus on just one area for detail. Do passes over the entire body, go back and forth without spending too much time on one area.



        ~ryan





        Quote:
        Originally Posted by SsSandu_C View Post
        Hey again! I'm making the Reek, but as the rules say if it is already made i have to "re-imagine" it... So I am going with a more rhino inspired one but still keeping some stuff from the one that has been already made. Let me know what you guys think. Any crit is welcome.



        Reek

        The reek is a large quadrupedal mammal native to the plains of Ylesia in Hutt space, and often bred on ranches on that world’s Codian Moon. Large tusks protrude from their cheeks, which they use for headlocks in contests for dominance among their own kind. One central horn is used to attack an opponent head-on. While they are herbivores by nature, they are often fed meat to make them vicous and are then used for exhibition sport as execution animals. Was seen as an 'Arena Beast' in Attack of the Clones.

        Last edited by kryssmen; 09-27-2011 at 06:45 AM.
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        Intervain's Avatar
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        good points there Ryan
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        Im thinking of a Cyborg Kouhun ( http://www.starwars-holocron.net/ima...1247359951.jpg )

        Basically a heavily modified Kouhun by assassins to give them control and feedback when using a Kouhun as a silent killer or survalience device.



        @Ryan would this be an acceptable concept?


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