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Join Date: Apr 2011
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Join Date: Oct 2010
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09-06-2011, 12:52 AM
Hi Choo,
Thank you so much for taking the time to write a critique, it is much appreciated! These challenges are a great way to learn and interact with people, sometimes I get somewhat lazy and become a recluse, doing my artwork in my own little corner of the world instead of learning from others more. So thanks so much for these opportunities. I look forward to participating in more of these forums and looking back and seeing the improvements that I make over time. Kismet, in regards to your question about your degree and whether to study further at the expense of getting a substantial loan, I would forgo the loan. There are wonderful books and tools out there for learning illustration, and awesome workshops online nowadays, so I would select from the best of those instead of jumping into a big loan. Looking back to when I went to college, I realize that it is my own personal study (the workshops online I've taken, the color theory and anatomy study that I've done over the past year) that have taken me so much further than the art college courses I've had. I have worked in the video game industry for about 6 years as an artist. The company was mostly concerned about my portfolio and how well I knew the software (photoshop and 3ds max), so try not to amass more debt so you don't have to carry that albatross around. Over the years, I've noticed that it is difficult sometimes for game studios to find good animators, so that's a great field for you to have focused on. I would recommend that you apply now at companies as an animator or continue with personal study in illustration, depending on your financial situation. You can also focus on illustration later once you're at a company for about a year or so, as they will often pay for your art classes. Really, don't concern yourself over getting a degree, in all honesty, degrees don't matter. Just focus on improving your skill whether it's via a workshop, book, tool, etc.. If you study on your own, I would highly suggest focusing on the following: color theory, human and animal anatomy, and learning the software depending on what field you wish to get into. The first two subjects are INCREDIBLY important. I am learning color theory now, and I used to poo poo anatomy, thinking I didn't need it. I feel like such a fool for thinking that because my art has improved tremendously after taking some time to study anatomy (check out scott-eaton.com). I also purchased some great anatomy models (I can recommend some if you want, just let me know. I try to hunt for the cheapest prices on them as they can be expensive otherwise). Check out www.planesofthehead.com and learntosee.com. Purchasing models such as these can be incredibly useful. They can be placed in all kinds of lighting situations. I know how expensive the art institute is, I went there to check it out (I live in Champaign, IL, we're practically neighbors!). Save your money, and perhaps get a membership at sites like 'lynda.com' and schoolism.com, where they teach you things like lighting and illustration in addition to Photoshop, Painter, etc), and it's only like $25 or so a month. Phew, hopefully I didn't talk your ear off. Some of that may not make sense and may not be organized well. I can clarify if need be or can be more specific about the tools and sites I'd recommend. Have fun! I'm very excited for you! ![]() |
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