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    Default hellboy wip


    This was not supposed to be Ron Pearlman. This was my take on Hell boy. I combined ron and Jeremy Roberts' take on him. There is still a ton more to do on him, I'm just getting started. I did put a couple of days into him. Yes his arms and legs are supposed to be thin as per the original concept I trying to figure out the jacket. and I'm not done with the body, you can see the clay lines are still on it in some places. I do like the form though. enjoy.







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    Last edited by framedworld; 07-20-2011 at 04:25 AM.
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    SsSandu_C's Avatar
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      Hi! This is going to turn out sooo goood. I like your take on the character. I can see you have more to do. Don't forget the head and facial hair.
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      framedworld's Avatar
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        thanks man
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          updated the anatomy



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            did some test renders



            and the clay render:

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            framedworld's Avatar
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              worked on the materials a little bit tonight:







              Im still no where near done. just playing with rendering. he needs hair and prayer beads etc. but he'll be posed soon.
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                I actually decided to revisit this sculpture, I took a break for other work, and now I'm back :P

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                Last edited by framedworld; 07-20-2011 at 04:24 AM.
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                  Loving it, the anatomy and proportions on him are really interesting (more so the proportions )

                  There is something about the thumb on his right hand that is bothering me though, it seems like it is a bit flat? - maybe make it a bit more square or soemthing? - other than that its super!
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                  framedworld's Avatar
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                    Default Gave hellboy some hair


                    and tweaked the horns


                    Last edited by framedworld; 07-22-2011 at 06:38 PM.
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                    great sculpting! and with that hair and beard he has even more charisma!
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                      thanks man!

                      I reworked the jacket



                      and a close up:


                      Last edited by framedworld; 07-23-2011 at 05:40 AM.
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                        Popped Hellbodizzle into maya, didn't really touch anything, just what goz outputted. No mental ray materials, just my studio.

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                        Last edited by framedworld; 07-26-2011 at 01:06 PM.
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                          thats more like it

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                            dude, this is looking pretty good.


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