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Join Date: Feb 2011
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Prospect ave station
02-21-2011, 04:34 PM
Hi everyone this is my first post on CGHUB, and this is my finished station piece that I am working on for my show reel, Modeled in Maya, textured with photoshop, and rendered with mental Ray, the whole scene all together is around 50K polygons and the largest texture resolution is 1024x1024 since I am planing to take it in to the UDK engine later on.
Here is also a video Link : http://vimeo.com/20139360
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