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10-21-2010, 11:37 AM
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10-22-2010, 10:45 AM
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10-22-2010, 12:42 PM
@scribbledog: I created it in 3ds max. You can create your base meshes in Silo if you want. Mudbox is a sculpting program, not a poly modeling.
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10-23-2010, 11:47 AM
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10-26-2010, 09:32 AM
@oglu: you're right.. thanks
@Julio3d: thanks man!
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10-28-2010, 12:06 PM
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10-28-2010, 05:41 PM
Hey Yamatano!
I really love your concept. it is awesome ;D A number os things strikes me. I would properly make the hands bigger to give a better sense of scale. I like the texture and shape of the head, but I think tiny creatures would have less definition on the face and texture. reference: http://travel.webshots.com/photo/250...15088243ZWmEWT If it wasnt for the small stuff on him I would never have guess him to be this small. Maybe it is something to consider ![]() Keep it up ![]() |
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