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Default BioWare CGHUB 3D Challenge - Mass Effect - FINAL Entries


Post your final entry in this thread
all pictures posted after February 6th won't be selected for final review
Those of you who are already done can start posting their final entry here
If your character is a ME character dressed as a DA one post you entry in the DA final thread

Last edited by Zentrope; 01-30-2013 at 01:41 PM.
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    Default mhattaran


    allright,this is Mohammad Hossein Attaran and I'm ready, here are the final presentations of my work named project R1!
    let me mention some thing about the idea here, infact there was not any certain source of inspire, I just lunched up zbrush and started with a sphere and came up with this!
    anyway now it is finished I'm so satisfied with it, hope you enjoy too...
    also, you can check the WIP forum here
    http://cghub.com/forum/showthread.php?t=13020
    here is the mecha suit alone!

    and this the back view

    and finally here is the warrior on it

    also here is a larger resolution if you like it
    http://upcity.ir/images/60926549735065443079.jpg

    Last edited by mhattaran; 01-31-2013 at 04:45 AM.
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    Scythe_SSH's Avatar
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      hi there, here's my final entry, Ambassador Uan. It's a realtime model rendered in marmoset toolbag !

      Backstory and hires can be found here









      Last edited by Scythe_SSH; 01-30-2013 at 11:00 PM.
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        Default Mechano


        Hi there!

        I take pride in hitting the deadlines at my regular job, and plan accordingly so here's my baby. Of course the extra week is nice but the changes I would like to make are too fundamental to even begin with.

        I had a lot of time to think about my character while I was working. Here are some loose background info:

        These squid aliens are very intelligent and peaceful. But since the rest of the galaxy isn't so peaceful they have a military.
        They are born with eight arms but when choosing the military path in life, some of them amputate two of their tentacles to boost their already superior multitasking abilities. (I wanted to add two sealed openings at the back of the armour.)

        Our friend in the picture is an old veteran who make a living as an assassin. He uses his limbs to quickly scale very tricky terrain (rubble, ruins), but also lay in ambush under ceilings, behind tall chimneys etc. He can even burrow and snatch people alive when they pass over him. But only if the current contract states 'preferred alive'.

        Anyway, I'd like to thank CG Hub and Bioware for arranging this challenge. It's my first time taking part in anything like this. It has been many nights of lost sleep but I have learned so much and gotten tons of inspiration by the competition. It gives me a very good feeling to think about how much talent and imagination humans are capable of.

        I better get some sleep before I start to speak Amphibic...


        Kind regards,
        Marcus

        Click here for a 360 view (6MB MP4)

        Edit: I made a little environment shoot and put it on Vimeo.

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        Last edited by Mechano; 02-01-2013 at 05:00 PM.
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          Cool Final Render (model sheet)


          Hi,

          This is my final entry.


          this is my thread for WIP,ClayRender and WireFrame :

          http://cghub.com/forum/showthread.php?t=12928&page=2




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          My BioWareME Challenge Thread :
          http://cghub.com/forum/showthread.php?t=12928&page=2

          Last edited by changiz; 02-04-2013 at 02:59 PM.
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            This is my N7 soldier. I wanted him to look like a soldier hence the muted colours. Not sure why a soldier would wear bright colours, but guess it looks pretty! Also I liked the idea of having his armor practical and not too bulky so he can actually move in it. The helmet visor is glossy to be a focal point as you can't see his eyes. I spent a lot of time working on the textures and shaders to give them all a unique feel and help contrast the different materials.

            For reference I used Shepard from the Mass Effect 3 cinematic by Digic Pictures. I also used a lot of future soldiers for referencing the overall look. This character is designed for cinematic use and rendered in 3D Max, Vray.

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              Hi Guys Finally is near end , here is my Mass Effect sodier WIP http://cghub.com/forum/showthread.php?t=13958
              Good Luck everyone!
              A video is here
              http://www.youtube.com/watch?v=jiSM1...ature=youtu.be




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              Last edited by Baolong; 02-03-2013 at 11:03 AM.
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              Default Final shots


              Hey Guys, Everyones stuff is looking sweet! Had a great time with this. I tried to keep everything simple for my character cuz ive never done something like this before, but was a great experience!

              Here are links to turn arounds. my first link is a mental ray turn around, and the second is zbrush turn around. Enjoy!

              Good luck everyone!

              https://vimeo.com/58587089
              https://vimeo.com/58587139

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              RBranco's Avatar
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                Hey folks!
                Here´s my finals! good luck everyone! was an amazing contest




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                Last edited by RBranco; 01-31-2013 at 06:51 AM.
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                  Default BIOWARE CGHUB 2012 3D Challenge - Mass Effect - spasm


                  hi every body , there is a lot of btf and high level work in there ! . so , this is my work ( sorry for my english )



                  I have a problem to share the Turn video , so go to this if you want to see more
                  https://vimeo.com/58580244

                  final





                  12 606 tris / map 2048 , 1024, 512









                  maps


                  concept
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                  Last edited by spasm; 02-05-2013 at 04:26 PM.
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                  Superliminal's Avatar
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                    Hi, my name is Zack, I'm 16 and i have only been 3D modelling for a couple of months now.
                    It was great fun participating in this competition and i have learnt allot of new skills.
                    This is the first character i have ever made so i put all i had into it. I don't know how to go about making a character so i kind of just made my own method up as i went along (probably not a very good one).
                    I'm happy i reached the deadline and had a finished entry for the competition. I have written some lore for my character on my thread http://cghub.com/forum/showthread.ph...100#post162432

                    Thank you BioWare for hosting this,
                    Kind regards, Zack

                    PS. i still don't have a clue on how to make my images big, so i just put them as thumbnails
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                    Last edited by Superliminal; 02-01-2013 at 06:45 AM.
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                      Default BioWare CGHUB 2012 3D Challenge - Mass Effect - BNsouza


                      Hi everyone,

                      Here is my final image.

                      Congratulations and good luck to all!

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                      High res : http://www.image-share.com/ijpg-2063-163.html

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                      High res : http://www.image-share.com/ijpg-2063-191.html
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                        Default BioWare CGHUB 2012 3D Challenge - Mass Effect_feo


                        Here is the finished work and I hope to enjoy it all!
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                        Last edited by feo; 02-05-2013 at 08:47 PM.
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Size:  279.3 KBHowdy. This is my final image for the Mass Effect comp.

                          Last edited by DANQUAH-STUDIOZ; 02-06-2013 at 08:34 AM.
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                            This is my final images for the ME Contest
                            Thank you all for the support
                            It was really fun doing this model
                            Rendered in Marmoset ToolBag
                            Model with 23234 polys





                            Here is my WIP thread : BiowareContest
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