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10-04-2009, 09:29 AM
Thanks guys...
I'm hoping to update the concept a bit later today/tonight. ~M~
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10-04-2009, 01:30 PM
Thanks Bad_Koala...
I've actually had something like this in mind for a while now (perhaps less grotesque though) - so this jam was kinda ideal. ~M~
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10-04-2009, 04:56 PM
An update on the concept.
I'm thinking that I'll probably do a 3/4 version of this character, instead of going full torso.... anyway I'll see... tentacles to come.... Crits and suggestions more than welcome ![]() ![]() ~M~
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10-05-2009, 01:03 PM
Thanks JeremyKohar. That's what I was going for
![]() I'll hopefully have a bit of an update to this soon and then it's on to the sculpting ![]() ~M~
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10-08-2009, 08:32 AM
Thanks Shirro
![]() I should be posting an update on the concept tonight. I'm also hoping to get crackin' on the sculpt this weekend. ~M~
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10-09-2009, 08:36 AM
Thanks guys.
Though it's quite rough in areas, I'm happy with the concept. I'm guessing more tentacles or some dark doorway to some void... or perhaps a maggot infested decaying body ![]() Been thinking about how I'm going to sculpt this beasty... should have some modelling progress posted over the next couple of days ![]() ~M~
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10-09-2009, 01:22 PM
Quote:
![]() ~M~
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10-10-2009, 11:01 AM
Roughed this in last night. Hoping to get more done today. Not going with any strict topology as this is just going to be a sculpt. Things like teeth, eyes, extra horns and tentacles will be added in as separate geometry once I've sculpted in some detail for placement.
![]() ~M~
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10-11-2009, 06:58 PM
I started roughing in some anatomy in ZBrush today. Will probably carry on for a bit more tonight.
The anatomy is still quite rough, so I'll start fixing that as well - though most of it will be hidden below the coat/gown thighy. Comments welcome ![]() ![]() ~M~
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