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bobdon's Avatar
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    Default Still Life


    Hello,

    To (hopefully) improve my texturing skills and get to grips with photoshop I decided to do a still life of a pair of leather boots to add to my portfolio.
    The boots were sculpted in Zbrush and then exported as displacement maps.
    As I was building the scene the boots looked a bit lonely so I added the polish and brushes.
    Photoshop was used for texturing with a little help from bodypaint.
    It was always my intention to add a little bit of fur for the boots as i had never used it. Raytraced fur looks good but takes ages to render so I am currently trying to recreate raytraced fur using rasterizer and depth map shadows. With little success so far I should add.
    I have used mental ray to render the scene.
    The final thing that I wish to do is track a camera move around the still life.
    I welcome any comments and critique from you lovely people.
    I hope you like.
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    Last edited by bobdon; 11-28-2012 at 10:13 AM.
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    kineticjee's Avatar
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      hi bobdon,
      your doing stuff i cant yet. it looks awsome. i hope you dont mind one comment about the lrft boot? the front possibly could do with a little more shadow, to me it looks like itsa floating. but that nothing you cant sort. still looks amazing. can i ask if it is for anything or perhaps just to practice skills and make an awsome model?
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      bobdon's Avatar
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        Hey kineticjee,
        Thanks for your comment. I know what you mean about the front of the boot. The boot does curl up at the toes but I was still concerned that the boots looked a bit floaty.
        This piece of work came about after a studio suggested I do some texturing work. I didn't know much about photoshop at the time so used this to explore it as well as understand different texture maps.
        Thanks again and all the best with your own work.
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        kineticjee's Avatar
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          good luck to you, sounds great. the textures are amazing. the leather and fur look so touchable.


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