Join Date: Aug 2010
Thanked 0 Times in 0 Posts
dDo - Open beta
11-27-2012, 10:01 PM
During this year we've kept very busy working on a new tool. We at Quixel are very proud to finally present dDo.
dDo is a tool for speeding up everything repetitive about texturing, to enable a greater focus on design, polish and things that really matter. The idea is to provide a tool that pops into the standard texturing workflow, enabling automation without taking away control. Everything about dDo should always be customizable down to the detail!
When can I try it?
We're inviting you all to beta test dDo. During this beta you will have full access to dDo and its functions.
Any and all feedback you provide is greatly appreciated.
Some links to get you started:
Feature overview (good ol' text)
We can't wait to see what you come up with using dDo!
|Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)|
|Thread||Thread Starter||Forum||Replies||Last Post|
|V-Ray RT GPU opened for Beta experience||chaossw||Industry news||0||09-09-2010 01:33 PM|
|Silo 2.2 Public Beta Now Available||david_nc||Industry news||1||01-19-2010 11:01 AM|
|Silva Spoon's beta wips||Silva_Spoon||3D WIP||9||10-19-2008 07:43 PM|