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    Big version to show some of the detail

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      Still working on my redesign. He's starting to look pretty good^^ The lighting and colors are way better than my previous vresion, way more subtle. this is just the color/light stage, next one is going to be details and materials

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        ..And the finished one(kinda, depends on how much I want to work on him). It's a fun style to do, and it turned out ok.

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          forgot some stuff, like how his lantern hangs from his stick.

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            Today I'm leaving for an Artgame competition, so I might not be able to post anything in the next couple of days. I'll try to post a little something before I go.
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              I just got back from artgame weekend, and I'm exhausted! It was a great weekend, and I worked as concept artist on one of the games together with some other artists(vincent gradt - http://spasm.cghub.com/, Hannes delbeke from my school - http://hannesdelbeke.blogspot.be/p/portfolio.html and florian Dupre - http://floriandupre.fr/).

              I'll try and post some of the work that I made, but it won't be easy..
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                we created an open world exploration game, and this is the level me, florain and vincent collaborated on. I'll post a close-up of my part, since we all did seperate parts of the painting

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                  this is my part, the starting area

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                    a quick logo i made for the artgame last minute. I'll post some quickies today, and hopefully I can upload some sketches again tomorrow, when I've scanned everything

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                      So I arrive in class this morning and as it turns out I had to make some documents for the game, and I had about 1.5 hours to quickly make them. here they are.





                      I retouched them a little bit when i got home though.
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                        really don't like the character in my game screenshot though. the back was going well, but the character rushjob kinda ruins it

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                        There's some good ideas going on here! I like the Big World stuff. I have a thing for saturated, bright colors. Looking forward to seeing more!
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                          @Rocu thanks! i liked the colours on it as well, they're just so happy.


                          Some more sketches, this time some of my spare-time experimentations.

                          I tried to see if I could make some design thumbnails with markers, and it was a blast


                          did a little style experimentation based on bilal on this one

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                            some more experimenting. Here I had marco djurdjevic's explanation of abstraction in mind while drawing.

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                              some sketches for the backpack of my realistic character and some sketches for my gamecharacter design.





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