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    It look's cool so far . and i love the design . good luck !
      Permalink #17 
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      Great design... great execution dude!...
        Permalink #18 
      maxloegler's Avatar
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        First of all, thanks girls/guys for the kind words!

        @ gonkdroid, galloPinto:
        you were right about here stomach area. feeled the same, looked to massive for here.

        wokring still on here legs. i'm not 100% happy. but am on vacation and will hopefully see everything in a fresh new light after that. or will delete those legs and make human ones...
        will see.



          Permalink #19 
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        Great design Max, I`m digging the concept. Just the leg, that looks weak compared to the rest of the body, maybe that`s the problem... have u done any other concept for it ?

        Another question, you`re using what software to make those pieces ? You getting the contour with retopology ?

        I`m still not sure about what armor I`ll build for my Asari.
          Permalink #20 
        Marat-Ars's Avatar
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          Wicked stuff man. Love it so far.
            Permalink #21 
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            looks very promising so far.
            the leg mechanics look a bit under designed compared to the rest of the character. but i´m sure you have some cool stuff in mind for that section.
            also the end of the coat feels slightly weird. is it fabric or hard material?
            anyway, great progress so far.
            keep it up
              Permalink #22 
            DAYAS's Avatar
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              I'm diggin it, maybe it'll help out if the red beam of the prosthetic was at more of a slant.
                Permalink #23 
              maxloegler's Avatar
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                thanks man. I'm working on the legs already. tryin out some changes here and there. hope i find a good solution. have some ideas here and there but there is a concept of somehow those legs of kai leng and i want to stay close to them.

                "Another question, you`re using what software to make those pieces ? You getting the contour with retopology ?"
                Nothing special only using maya and simple poly-modelling. some pieces, like the circles are flying on top of the geometry.

                "the coat feels slightly weird. is it fabric or hard material?" it's soft plastic . no i don't know yet, but definitely not metal.
                  Permalink #24 
                thebest's Avatar
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                  always so nice to see your entry keep up the good work
                    Permalink #25 
                  changiz's Avatar
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                    Cool Nice


                    Good job . . . .
                      Permalink #26 
                    maxloegler's Avatar
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                      Thank you changiz, thank you thebest! will you participate?

                      form over function? or something like that. but i can't without a little bit of function so this is the very simple mechanism of the knee:



                      i will stick to those kind of legs, but hope, they will become better over the time of this contest.



                      i think this will be the mood of the final turnaround. very cold, a little bit of an experiment..

                      the upper legs need more refinement.
                      i think her weapon will be the cerberus blade.

                      btw the black color on her arms are her tattoos/will be
                        Permalink #27 
                      EvilSimon's Avatar
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                      oh, great progress here, good work man!
                        Permalink #28 
                      M4rt3's Avatar
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                        cool design,man! clean and functional. keep going on
                          Permalink #29 
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                          Interesting design, keep on going man !
                            Permalink #30 
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                            Great design!

                            Just think that the hands are too big and the legs are weakening the whole body. Why don't keep the mechanic legs, but, with closed forms? That would solve the "hole" on them.
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