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Callais's Avatar
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    Question Thesis' help - Books on concept art & Architecture


    Hello!

    I'm an architecture student and i'll be doing my final dissertation/thesis next year which I want it to be about concept art and I have to somehow relate it with architecture. I'm not sure how I can do this, specially because I've been having a lot of difficulty finding books or essays for my bibliography... All the books I find just seem to have a collection of pictures and art, and what I need is some kind of reflection or study on the relation between concept art and architecture.
    I specially like concept art with medieval/fantasy themes and one option would be to pick a historical era, for example the middle ages, reinvent it as concept art for something or analyse things that have already been done in this aspect and compare the differences and similaritys with our actual medieval times.
    But it seems to be a very raw theme and again I need to have a good list of book references otherwise my university might not accept my thesis' theme :/

    Is there anyone that can help with this (sugestions on better defining my thesis' theme would also be great) specially if they could tell me some good books that would help me
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    Katastrophimatt's Avatar
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      Maybe rather than looking for a specific reference that relates the two you should look at how concept artists take from architecture, certain styles of architecture are prominent in games. Gothic architecture is often seen within games, Neo-classical, classical. How concept artists must first get a grasp of their styles and then implement them within their concepts. Also, concept artists need to make their concepts believable, the world they create having similar features that the real world has. This often gives players a more believable atmosphere leading to more immersion and a better overall game.


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