Holy ****, I had no idea what I went into when I started writing this. I sincerely apologize for the size of this post. If it is against the rules or are too much of an annoyance please let me know and I will remove it and write the comments in private messages.
(They begin with the last post before this one(when I began), going back to the beginning)
It is a bit difficult to see exactly what goes on because of the rather vague linework, but the important thing is you know what is going on yourself
I like the fact you used the rule of thirds, although, I would be a bit tempted to change the position of the middle character since it appears to be a bit off. Maybe put it in to the lower left (in the back), or completely leave it out unless you want to tell something specific with it.
About the first time coloring thing, I do not know if it would be of any advantage to you, but if you start in black/white and get the values in place, it may be easier for you to go to color. (there are many tutorials on youtube and here on cghub on that topic).
Really cool idea! If you do not feel for it you should try other solutions. If I should offer any advice, maybe changing the viewpoint more to the side. If you want this special greeting to take place, a part sideview of the spirit and the sailor could be a way to it, while having only the buttom/shadow of the ship in the upper corner for storytelling. I am not sure tho, and you should do whatever you feel for!
In regard to posting, try to use the "Manage Attachments" button down in Additional Options. Afterwards you should be able to insert images in your post by using the the green paperclip button. Make sure your files are no wider than 900-1000 since this would result in a sidebar scroll on many screens.
Hope it helps
and keep up the good work!
I love your idea! That is definitely not what i normally think of when hearing water spirit, which is a good thing!
If you want my two cents, and they are of course optional, compositions wise, it would be cool if you could blend the figure a bit more into the environment. This could maybe be done by adding some of the mist in front of the spirit, although you should not completely cover the nice water detail in the front.
About the design of the spirit, I am a bit unsure what the long hair on his belly is, would be cool if that would be more readable. And the hands! Those are sick, why don't have him touch his beard, point in some direction, or just make the move to walk somewhere so that the design of the hands would stand more out?
No matter what you choose, I like your concept a lot
Unfortunately your image does not show up. I do not know if it is my connection or something else that is the problem.
That is sick! I love the headpiece design and the face. I have a hard time finding anything to comment on, but I would like to try anyway, and then you can do with it what you want
Have you tried to darken up the foreground a bit? That may add some more intensity to the image, a bit of detail like ripples/sea stuff could also be good to break the foreground up a bit. About design, maybe instead of seahorses, bring the design from the headpiece down in the face area either in the form of tattoos, or thin cut out bone patterns (if that last part made any sense, think a tiera) as if the headpiece continued out in front as you have already begun a bit.
Anyway, I am no expert, and you already have a solid take on it
keep it up!
I love the quality and energy in your speedpaint. I do not think I really can contribute with anything, besides I really like to see you take this further! Only thing would be to watch out the composition do not get too squarish and the overall lightning not too light, but I am sure you have that covered already.
I really like your idea! Depending on how you want the spirit to appear, it could be interesting to experiment with a composition where the view is even lower, and maybe have eye contact with it as well
but no matter what, keep up the good work, I will look forward to your updates!
Woa, I love the mood you have achieved with her! I can see you have the rest of the image planned out already, and I assume values and etc will come as well. Are you going to dress her or? A watery dress of some sorts, of course without hiding the nice anatomy job you did would be cool, but whatever you choose will work, I am sure.
I am psyched about this image and I will look forward to see your progress!
Nice sketch! I like your character
Is the hair water or? I like the simplicity of the dress she wears against the energetic hair, but I hope you do something about the background as well, even if it is just adding value and texture in random!
About posting on the forums, you are not exactly doing anything wrong, but try to use the method I described to maxxbiff up in the top.
Hope it helps
And I will look forward to your update!
Really cool painting, I love the idea and detail in the water surrounding the spirit! You have already said it yourself, if I would change anything it is the vikings in the ship. They seem too static and similar right now. Actually, if you are going to change it anyway, it may be fun to change the perspective to a even lower viewpoint adding some waves right infront of the "camera". And instead of the large rowboat, add a really large ship (like those from Pirates of the Caribbean) and paint it smaller, maybe even smaller than the current rowboat, to add a "grand" scale to the spirit. But that of course depends entirely on your thoughts about your spirit!
It is a really cool painting and idea no matter what you do with it
keep it up!
A really cool concept, and an interesting style. I think I will suggest you move the horizon line a bit. Now, while moving it up could be quite interesting, watching the spirit directly in the eyes among the skies, I think it would be quite difficult and time consuming. The more obvious choice, and probably also better, would be to move it down so you have the spirit towering over you, with his head quite far away (if you want the spirit to be huge).
I would also look up some reference for the ocean, water splashes and the like in order to add some more detail to the water.
Hope it is of some help
keep it up!
Love your style! I hope you do not mind me saying this, but that spirit is insanely cute! Because of the style, I have absolutely no idea what your next update will look like, and where you are going to take this image, so I will not comment on anything yet. I really look forward to the update!
That is an awesome sketch! I like the idea, the composition, yea, pretty much everything
It looks like some kind of tunnel/maelstrom created by fish, am I right? I think the ribbons could benefit from more saturation to make them pop more
And personally, I would like to see more of the detail on the character instead of pure blacks, so I would probably lighten some of those up a bit.
But besides that, I really like it, and I look forward to see your update!
Hi! I am self taught as well, so better take whatever I say with a grain of salt
I like your composition, but what happened to the snake? You latest image is really dark, with a lot of pute black. It makes it difficult to distinguish the foreground from the background, and the positions of the girls/spirits. It may help to brighten up the background a bit, add some background elements and then some atmosphere by implementing mist/fog or by desaturating the above mentioned background elements.
Design and storytelling wise - did you go from having a snake spirit to having a man surrounded by three water spirits? I am sure you will handle it along the process, but right now it is difficult to see what the spirit(s) is/are and what it/she/they look like.
Just my two cents, but it looks really promising, so keep it up
I like you idea! The linework seems interesting as well, and you definitely have the potential of a cool composition, but it is difficult to say without the values.
I will look forward to your update
Going for the more aggressive spirit it seems, I like that
Your image is quite dark, and you foreground and background elements have the same values which makes them blend together. I would give the same advice I gave Jcorpuz and try to brighten up the background a bit and add some atmosphere.
Also, I am not entirely sure of your light source, you have some moonlight, but where is the orange from? Is it a city on fire in the front?
And dont hesitate to dig out a ton of reference photos on water, moonlight, fires(if it is a fire), reptiles (it seems like your spirit is inspired by them) and etc. Always helps a bunch, and it is almost impossible to do anything correctly without them.
I hope you could use some of it, but no matter what, keep up the good work
Hi gaav, welcome to the challenges
First of, in regards to image posting, take a look at what I wrote to maxxbiff in the top of this post.
Regarding your image, I like the reptilian approach to the spirit. I think I would advice you to gather a ton of reference material on moonlit environments, and preferably do some studies off them.
The values in your image are quite dark and the lightning does not seem natural, but I am sure some reference image will help you on the way.
You should definitely keep it up!
I really love the style and texture of your sketch! I hope you let some of it stay during the detailing phase
I do not have much to comment on except than I am looking forward to see your color palette and further progress