|
|
|
|
Join Date: Oct 2012
Posts: 6
Junior Member
Thanks: 0
Thanked 1 Time in 1 Post
|
|
| The Following User Says Thank You to DJNelson For This Useful Post: | ||
|
|
|
|
Join Date: Oct 2012
Posts: 2
Junior Member
Thanks: 0
Thanked 0 Times in 0 Posts
|
10-25-2012, 07:20 AM
Hey Celia,
No problem at all, I will also answer the questions based on my own experience since I'm in a different class than Nelson: 1. How long are your video critiques that you get from your mentor? 15 minutes? 30 minutes? Does it vary from week to week? It depends on what the critique is, they are usually around 30 mins, but you can even get a 50 mins critique if the assginment needs it. As long as the concept is clear, they will spend the time they need to teach you. 2. Odd question...but how do you learn the material each week? Is there a video lecture or something? It works like this: The instructor gives you a recorded lecture and the assginment, you watch the lecture and start off the assginment, submit it and get critiques, and once a week you meet live with the mentor to check the progress. Sometimes the lectures are live, sometimes recorded, it depends on the topic. But either way, if you have questions you can ask by email, they are always available. 3. What character rigs do you use? Do they have their own or do you have to find rigs online yourself? We mostly use Morpheus: http://www.joshburton.com/projects/morpheus.asp Amazing free rig byt Josh Burton. But you can use any rig, as long as you have permission to use it. 4. What do you do during class? Does the teacher pull up your file or is that only for your video critique? I read on some other forum that the students log in in intervals to get feedback on their shot. Not sure if that's true. In live critiques the instructors opens your file and shares the screen with the whole class, everybody can comment on it or ask questions, and you get to watch other people's crtiques as well. 5. I'm not sure where you two are in the program, but if you are near the end, do you feel ready for the industry due to the hard work you put in and the education you got? I'm in the third semester. I feel pretty good, was better than 6 months ago. I still have lots to learn, but compared to other students I feel more confident since the classes simulate real environments in a way. 6. This is my biggest question. Are your teachers good at teaching? I read elsewhere that at some online programs, some teachers are fantastic animators but not good teachers. I don't want to be stuck in that situation. They are AMAZING!!! Mark Pullyblank is very famous in the program, he is great at explaining, he has the ability and has a lot of experience teaching, he was at animation mentor teaching before, his classes are super fun and very clear. But really, every instructor know how to explain, and the great thing about that is that each one of them has their own workflow and methods, you learn different ways of doing the same things until you develp your own. I learn about good posing with Jeff Pepper, overlapping and timing from Nick Fredin, faster blocking from Neil Kennedy. They are all great, there is no bad choice! 7. What made you choose the class option versus the one-on-one option? This is a good question. The classes are small enough to be very private and personal, but big enough to create good environment, a dialogue and good and healthy competition. You get to meet people from all around the world, in my class we are from: Canada, Mexico, Brazil, and Kazakhastan. Your classmates become your friends and immediate contacts, we always keep in touch for feedback and you learn A LOT from them, since everybody has different strenghts and methods, also levels of experience. I would definitely go again for the class option, it is a great international experience. I hope this all helps, and thanks for posting this Nelson! It's great tobe able to tell other people about cgspectrum! Celia, feel free to add me on Facebook if you have any other questions or anything: https://www.facebook.com/fernando.ortegasalgado I can add you to the CG Spectrum group so you can start learning even before starting the program. That place is a good way to start getting familiar with Maya,don't be afraid to ask anything! Cheers, Fernando |
«
Previous Thread
|
Next Thread
»
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Firefox Vs Chrome AWESOME ANIMATION FIGHT!!! | haitianroi | Animation | 1 | 07-31-2012 02:58 AM |
| Rigging for Animation Online Course at td-u.com! | tdu | Rigging | 0 | 07-06-2012 02:07 AM |
| Animation School | BrianFisher | Art Discussion | 3 | 05-01-2012 02:59 AM |
| Art school experience and reviews: Concept Design Academy, Conceptart.org Atelier,etc | Ruth_Kim | Education | 11 | 06-28-2010 01:43 PM |
Search




They are willing to spend as much time as they need, in order to teach you the material properly. For instance, when I was not getting an assignment, I submitted half of it a few days early, and just told him I was really having trouble with it and it just wasn't coming together, within a few hours my instructor had sent me back a half hour video just going through all the problems with my work and showing me how to fix them, so that when I submit it to be graded, it will be THAT much better.
Feel free to message me or email if you have any other questions. :-)
Linear Mode

