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    Default Black suited Spidey!


    Hello buds,

    I lately decided to share my work in progress to get some feedbacks from all of you here as much as poss.
    First I made some lil improvements to the HD model of a spiderman I sculpted in ZBrush over the last year.
    Then, I made the low-res retopology mesh using 3D Coat which is real great for this type of work to achieve.
    Then I made the texturing, Rigging/posing and rendering in Maya.
    So to push this work a bit further, the idea here is to create a nice pic/short video sequence, as I felt higly and directy inspired from the Spidey comics and the film as well...
    A kinda mix in between both of them in some ways...
    I used some references from some comics, it's why I made him much more built than in the movie film to keep him looking like a super heroe.
    I'm currently still working on the last pic showed here, and about to add some particles fx (rain), which should be done over this month.

    Hope you'ld like my thread
    and I look forward hearing from your feedbacks,
    thx,
    Nat.
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    Last edited by ARTISTOC; 09-11-2012 at 05:40 PM.
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    MrReaver21's Avatar
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      This is some epic work you have done here. Really nice!!
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      ARTISTOC's Avatar
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        Ahahaha Thx a lot,
        I'm pretty late doing the last pic which should include some particles and dof, lot's of work going on at the mo plus xmas time comin soon...gee, I shld get bck to this spiderman in a bit, but dunno exactly when...Hope b4 january.
        Any comments and/or critics based on the pix showed here are more than welcome folks.
          Permalink #4 
        SkyHandZan's Avatar
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          I really like what you did. Your sculpt is nice and your composite of Spidey on ledge is hot too, however I think you could sacrifice the animateable model by sculpting him in that pose, that way we can actually see the proper proportions of him squatting. Or you can create a morph target. Up to you good job so far.


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