Hey, so I'm finished. There's some neat ideas here! My special would move from item to item hiding in it. Using it as armour, trying to pull you into it when you stroll by. I think it would be awesome if there was a reward system introduced for being a good Zombie in l4d. In the case of my zombie, he would have three stages, growing in size in each, allowing him to hide in bigger things eventually dumpsters and move around like a hermit crab, dragging with his hands. It would allow for dynamic placement of your trap, which would have the potential to be really good/funny. It could be a little out of place, you'd be sketched out running through the levels thinking it could be in anything. Really would add something fun to a survival/horror shooter. Ne ways, C&C welcome. Thanks.
@Scourge - Your guys reminds me of a Venus fly trap.
