Zombie Deceiver Class
You can find this piece of work hiding out in abondoned buildings and darkened alleyways.
Using the husks of her children as a distraction, Mombie waits in shadow for her chance to strike. By rubbing her claws together she can simulate the sound of girls giggling. If you find yourself around these twins check your corners and prepare to attack.
Pinning you down with her brutish forearms, Mombie uses her claw arms to tear you apart. This is one mom thats not afraid of making a mess!
Weakspot: Aim for the heart as she brings her claws up!
Scorge - Nice concept man I can see him being a frustrating adversary in gameplay. I'd love to lob a grenade down his windpipe.
Artwilly - Glad to see another interpretation of the deceiver/lure concept used here. The health pack twist is a great way to ensure you will have to repeatedly engage this enemy whether you like it or not. Also reminds me of Chucky so creep factor +5. Nice work.
vnmribaya - Great use of shapes and good mood in the paintup. Kinda has a Bioshock feel to it.
mrhate - Nice job rendering the skin to feel translucent. I'm interested to know more about his attack modes.
Arex - Great job using realistic lighting conditions, it goes along way in adding believability to the final design.
Good work everyone, this round is too tight to call at this point.