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d3ltus's Avatar
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    Default 1920 Indian Chief Motor Cycle


    This is a project that I have been working on since college. It is a hard surface model created in Maya. I started with CV Curves and NURBS then converted to polygons.

    I need to finish up the engine which is time consuming because I have not found much reference.

    After that figuring out how to get the spokes to look like those of a genuine motorcycle wheel will be the next thing on the list.

    The last thing I will take care of is the hoses, brake lines, and exhaust. And maybe an awesome license plate.

    I have attached some photos. I have not subdivided yet so if you notice that some of the pictures show a smooth model that is the preview mode.

    Any critiques or feedback is welcome. Thanks.

    -D3ltus
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    Zentrope's Avatar
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    In Wip #3..I can see a "Pole" and why use such a high poly mesh of Spokes which is not required at this moment in time!
    And Spokes should be attached to something which can support it!
    Hope this helps


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