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project earth recuitment
06-25-2012, 06:12 PM
We are Now Recruiting
The Cerulean Entertainment Team is proud to announce that we are seeking talent to fill several openings for our game, Project Earth. But first, we would like to tell you a little about the project.
What Is Project Earth?
Project Earth is an upcoming FPS that takes place in the near-future of North America, during an invasion of hostile aliens, who use their technology combined with their inhuman intellect to bend lifeforms to their will, manipulating the very building blocks of life in order to bring forth unnatural horrors that do battle in their behalf. Their biotechnology warps the natural flora and fauna of the planet, remaking it to their image.
You will take on the role of a soldier while he is forced to make use of every last technique and trick he has learned to survive not only against the alien monsters, but also against our inner monsters that come out in moments of crisis, lost inhabitants of a world gone mad, and his own fraying nerves, which will make him question if the people he is trying to save are even worth fighting for.
As the story progresses, the player will learn more about the enemies´s nature and their dark purpose. It will weave fact and fantasy, using a backdrop of known places and U.F.O Sightings, to create a blend of realism and science-fiction to present the player with a fantastic but coherent setting, which will be reflected in its mix of realistic, and futuristic weapons.
It will take a page of the “old school” book of level design to avoid railroading the player by allowing for exploration and more strategies than one to complete a given mission, as well as environmental storytelling.
We are currently looking to fill the following positions:
3D Modeler - We need dedicated individuals to help us build our many assets. Our existing modelers have risen admirably to the challenge, however we need more to ensure we can make our deadlines, and so each modeler can concentrate on a given area.
Texture Artist - Our modelers have been pulling double duty working as texture artists as well. Since this is a fairly ambitious project that will undoubtedly require a great many assets, we need dedicated texture artists to help make our assets aesthetically pleasing, so that our modelers can concentrate solely on creating more assets.
Animation - We have a dire need for animators to help us bring our creations to life. Of special interest to us are those that can create in-game cutscenes, player/NPC movements, facial animations, and lip-sync, but we would welcome any assistance you can provide in this department.
C++ & LUA Coders - Basically, we need code to bring many of the features (such as attachments, game modes, etc.) we plan to implement to realization, as well as to handle more advanced character behaviors, such as reacting to the player's presence, sneaking around, seeking cover when under fire, and throwing smoke grenades to cover their tracks.
Level Designer - We need level designers to create the environments through which the player will navigate, as well as the mission objectives the player will need to achieve to advance through the game. Flow graphing experience is a plus, but is not required.
Music and Sound Designer - We need people who can create all the different music & sounds that the player will hear in the game.
HUD designer- able to make a HUD for project earth
if you are interested register and post in the recruitment website .
you must be able to work for free
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