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    Default 3D Production Challenge #1: - Prakash


    Hi guys,
    some more new updates here.
    Pls have a look.

    Comments welcome...

    -Prakash

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    Moni-Poroni's Avatar
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      Welcome! This is looking very good so far. Nice proportions.
      Good luck

      Edit: I just noticed that you have three threads here.
      I think it would be better if you update one thread instead of starting a new one for each update.

      Last edited by Moni-Poroni; 06-06-2010 at 09:43 AM.
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        Default hi


        Thanks Moni
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          Default 3D Production Challenge #1: - Prakash


          Now i started doing details, using Zbrush.
          Here some of my WIP updates.

          comments welcome...

          -Prakash
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          Last edited by cghub; 06-09-2010 at 08:08 AM.
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            Default 3D Production Challenge #1: - Prakash


            Hi,
            Some more updates.
            comments welcome...

            -Prakash
            Attached Thumbnails
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            Last edited by prakash_vaira; 06-13-2010 at 06:20 PM.
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              Default 3D Production Challenge #1: - Prakash


              Hi friends,
              I really feeling very happy now because, iam basically from animation & effects background, i started my modelling carrier very recently. And today i reached up to this level.

              Winning this challenge is not my aim. My aim is to learn & improve my skills more & more through this challenge.
              If you found any mistakes or any sugessions, please let me know. I will be great helpfull for me.

              I really thanking cghub to given me such a wonderful opportunity to show my skill to this world.

              I love challenges and iam expecting these kind of more & more challenges in future.
              I wish u all the best for those who participated in this challenge.

              Thanks & regards,
              -Prakash

              This is my WIP render.
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                Default 3D Production Challenge #1: - Prakash


                Hi friends,
                One more WIP here. Please have a look.
                Comments welcome.
                -Prakash
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                Moni-Poroni's Avatar
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                  Great progress, Prakash!
                  It`s looking amazing.
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                    Default hi


                    Thanks Moni
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                      Default Final_Render


                      Hi friends,
                      This is my final renders. Pls have a look.
                      Comments welcome...


                      -Prakash
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                        Quote:
                        Originally Posted by prakash_vaira View Post
                        Now i started doing details, using Zbrush.
                        Here some of my WIP updates.

                        comments welcome...

                        -Prakash
                        Attachment 18843

                        Attachment 18845

                        Attachment 18846
                        Hi Prakash, I like that low poly model, but the zbrush model looks clumpy and blobby. Here are some workarounds that you can avoid when deatiling in zbrush:
                        1. When sculpting large details like shaping biceps and abs muscles, work in lower subdivision level. (like 2 or 3)
                        2. Think about the details that you can add in each subdivision level.
                        3. Higher subdivision levels are not suitable for major sculpting details. In higher subdiv levels only skin pores and veins are good for sculpting.


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