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Join Date: Sep 2011
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08-20-2012, 01:59 PM
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1. When sculpting large details like shaping biceps and abs muscles, work in lower subdivision level. (like 2 or 3) 2. Think about the details that you can add in each subdivision level. 3. Higher subdivision levels are not suitable for major sculpting details. In higher subdiv levels only skin pores and veins are good for sculpting. |
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