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    Default Black transparency when trying Hi-res renders :(


    Hi, I have this problem, I'm making a bottle full of a coloured liquid, when I make test renders (350x700 pixels) It comes out great but, whenever I try a hi-res render, such as 2000x4000 pixels, the bottle comes out as if it was a black opaque glass....

    I'm using Maya and Mental Ray, the material used is the dielectric material.

    Any help?
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    elGerman's Avatar
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      By the way, I'm using Maya 2009 64 bits, if someone was wondering....


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