| View Poll Results: Who Should Win Anatomicae #19: Masquerade? | |||
|
|
|
51 | 72.86% |
|
|
|
19 | 27.14% |
| Voters: 70. You may not vote on this poll | |||
|
|
Thread Tools | Display Modes |
|
|
|
|
Join Date: Apr 2011
Posts: 241
Moderator
Thanks: 3
Thanked 194 Times in 103 Posts
|
|
|
|
|
|
Join Date: Apr 2011
Posts: 241
Moderator
Thanks: 3
Thanked 194 Times in 103 Posts
|
11-03-2011, 09:40 PM
Hi gentleman, I am here to critique your work.
Blue327 : Everything about this, from execution to presentation, is incredibly pleasing to the eye. The point to which I'd like to harp on a bit is the fact that you took a familiar "look" and made it your own, really made it ''own itself''. The chinese influence is very strong, but it's great how you used the aesthetics of the culture in ways that both pay homage and put a spin on it (ie., we've seen stuff like that before, but you exaggerate their usage/use the look in a nontraditional way.) The quality of rendering is spot on. I especially love your use of realistic texture of silk and fabric- Its subtle enough to enhance instead of overpower the strong flat colors you used, and is of especially beautiful effect on the Maiden. The silhouettes are sharp, easily read, and they fit together perfectly with your use of repeating shapes and lines. This is one of the most complete and appealing works I've seen posted on Anatomicae since I've started modding here, so mad props. You came up with a beautiful image that clearly shows your design chops. ScalC : It's great to see you come into this challenge because it's a big change from your other offerings on the board so far- And you jump the gap between environmental work and asset design extremely well. Best part of it is that the quality of your rendering and style is still -very- strong...This is definitely a ScalC piece, and a strong one at that. The cool thing about your work is that you can see some definite rendering chops paired with your expert use of existing texture. The rendering on the horns of the demon, though a relatively small detail, is something that immediately caught my eye. It's interesting to see an artist utilize so many different approaches in bringing together a piece- you've got everything from flat geometric line work, to flat swaths of color, to sharp rendering and texture. The set in and of itself is successful, however, because you maintained a few very important pieces thoroughout- the use of repeating color across the three masks and the repeated use of that oblong oval ties them together very nicely. It's also cool to see you use such a shape: Working with ovals can be especially hard because of the inherent symbology behind it (there's a reason why the maiden mask is so successful in its femininity), but it's fun to watch you play with proportion and with cutting into the existing shape to bring the mask together in ways that fit the theme. The use of white lines guide the eye and show a great subtlety and sense of humor. I would encourage you to be bold with your color choices. Throughout your work you love to use deep reds, russets, browns and yellows- It's a great palette, but you may have fun pushing yourself to pick some out-of-this-world colors and trying to slot them into your normally very-realistic color notes. Of course here the palette works, however, because it's a pretty firm anchor to keep the series somewhat realistic while it dabbles in the fantastic with its shapes and forms. Either way it's a very good piece. Keep up the great work. DanOrtega: Sorry for the long wait Dan ![]() I enjoy your mask set because it demonstrates a real sense of humor and wit. You seem unafraid of playing with proportion and charicature, which is a great thing. Your maiden mask is particularly successful on many different levels- It is well-rendered, demonstrates good color choices, and looks entirely functional as a mask. The level of detail you put into it with the straps, rivets, and seams is really fantastic, and you managed very well in having something as inorganic as metal express the personality the mask represents. The old man mask is charming, and you have some nice texture work in there (the strongest out of the three.) The demon mask for me presents a bit of confusion in that it almost seems more like a character than an object- which is not to say it doesn't work, but you created it out of some very organic materials and painted them in such a way that makes the mask look more alive than anything. As a set each stands pretty strongly as its own individual piece. I would encourage you to experiment more with bright colors and keep pursuing that great stylized look (it isn't ''cartoony'', but its bold and simplified in a very strong way.) Take care to incorporate texture into your pieces (as you did with the old man), and don't let them steal the show from your rendering and color. I do hope you participate in more challenges! Hopefully next time we won't have to be such kerfuffles about due dates :c Last edited by choo; 11-06-2011 at 03:49 AM. |
|
|
|
|
Join Date: Mar 2011
Posts: 36
Member
Thanks: 27
Thanked 8 Times in 6 Posts
|
|
«
Previous Thread
|
Next Thread
»
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Anatomicae #19 - Masquerade | choo | Anatomicae | 21 | 11-02-2011 01:43 PM |
| Anatomicae #18 - Battle Charger [FINALS] | choo | Anatomicae | 7 | 10-27-2011 03:04 PM |
| Anatomicae #14 - Fantasy anatomy [FINALS] | JohnSilva | Anatomicae | 11 | 09-22-2011 04:26 PM |
| Anatomicae #15 - Day of the Tentacle [FINALS] | choo | Anatomicae | 19 | 09-14-2011 02:25 AM |
| Anatomicae #9 - Cyborg it! Finals | JohnSilva | Anatomicae | 13 | 02-27-2011 10:10 PM |
Search














I will still be happy to critique your offering though!
Linear Mode

