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    Unhappy Problems rendering SSS shaders using Mental ray on maya


    Hello everyone!

    I'm looking for any Mental Ray experts that might be able to help me.

    This problem started resignedly with a file I being working on for a while, and it's concerned with artifacts and some kind of pink and white noise in the rendering.

    Check the image to see the problem.



    I thought it might be lack of ram because it keeps affecting other materials and different files too.

    It might also be the light map that connects to SSS, because it also connects to other materials.

    I have tried twice to redo the file from scratch reconnecting all the textures to a new SSS shader and it will fix it for a while, but then it pops back in.

    It grows as I render, the more renders the more it grows so I feel like it's storing that bad data somewhere, like cache.

    It's a real pain and I'm not sure what else to do, I was gonna try and re-do everything in v-ray, but I don't know how to do hair there.

    Anyways thanks for everything and I hope you can help me out.

    Cheers!

    Leo
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    Leo_Alvarez's Avatar
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      Talking Problem solved! PaintFX bug!


      The problem turned out to be a bug concerning paint fx. In this case the characters hair. Just render the hair separated on a different render layer. Thanks to Mr. Tony Reynolds for helping me figured this out.

      Thanks for everything! Here is the final image.



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