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Afr0Blu3's Avatar
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    Default Game Modelling Starting Point?


    Hey guys, I've been looking for some good tutorials on getting to grips with 3DS Max and ZBrush for creating video game standard models, and I'm struggling to find a good starting point.

    I went to art school and studied Games Art & Design, however, in all honesty I do not feel I came out of that course with the core skills I went into it to attain. We learned the bare basics of 3D modelling in a program called Silo in our first year, then our 3D tutor bailed on the course over the summer so we had no 3D tutor for the second year, and there was a rush job attempt at small 'catch-up' sessions in the third year. The course leader was running multiple courses, we rarely seemed to have lectures, it was a disaster. Admittedly it did not help that there were other issues going on, such as having to suddenly find new housemates, financial issues, and me and my partner had a miscarriage, so it is partly my fault as well.

    The part that bugs me is that the course leader and critical studies tutor were really putting an effort in and did genuinely care, but... I dunno, we just never got anywhere and the closest 99% of my classmates have now gotten to the games industry is working in a video game store.

    The end result is that 3DS Max and ZBrush are both unfamiliar, alien programs, and it's taken a long time for me to get over my disappointment in my course and actually have the motivation to try and learn this again. (Around a year in fact) Heck, at this point I'd even be willing to save up for a couple of years and take an entirely different course at the same level, because I really feel I didn't get anything out of those three years.

    Does anyone have any advice?
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    Afr0Blu3's Avatar
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      So, a course with 3DTI to then make a portfolio for another school and presumably another course altogether, eh? I don't know... I'm kind of done with being a student, y'know? After the Games Design course I made up my mind that I'd like to do 3D modelling as a hobby as opposed to a profession.

      Initially I thought that decision was born out of my disappointment, but I now think I just do not want to work in that field, just continue as a hobbyist.
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      ankit_virus90's Avatar
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        Media Design School and new york film academy is really good if can want or if u dnt want to be a student then go for online study Escape studio n Gnomon School is good. I am doing animation and VFX from india and i also feel that its nothing here so thinking for game development at media design school.
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        IsmailW's Avatar
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          Gnomon and Digital Tutors! And some Eat 3D for further refinement. 3DMotive as well. Great sites! 3 of the 2 offer full subscriptions to all their tutorials for a year fee.


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