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Shaderhacker's Avatar
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    Default FX Roll call!


    Might as well be the first thread starter here since I did some FX work.

    I was an FX Developer at PDI and worked on such tools as a geometry shader for creating vines in Shrek 2 as well as making a glitter system for the fairy godmother's hair (that was fun).

    At Disney, I was responsible for the volume shader that was used to produce some pretty cool smoke effects for Meet the Robinsons and the upcoming movie Bolt.

    Welcome FX people! Let us know what you do or have done in the world of FX!


    -M
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    oliver's Avatar
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      Here's a ship I built for a 'flight of the Conchords' video, the "Bowie Video". It's about 3' long.

      You can see the video here... http://www.youtube.com/watch?v=f4zV4pJ8MwM







      I worked with PDI on 'Angels in the Outfield' many years ago and did some storyboards for a Coca-Cola commercial they animated. I love PDi, very cool people there.
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      minieffects's Avatar
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        Default fx work


        I have been working in miniature vfx for just over 21 years. Im currently working for New Deal Studios in Los Angeles. You can see our work in The Dark Knight, Whiteout, Watchman, Iron Man, Shutter Island, Live free or Die Hard, Spiderman 3, The Aviator, Pitch Black and Alien Resurrection. Check out "The Aviator" link, its a comprehensive look at how we did the vfx for the film.

        best,
        scott
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        Sai's Avatar
        Sai Sai is offline
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          Hey hey! I'm pretty new to FX, and just started dabling into it a couple years ago. I'm a prop/fx artist on World of Warcraft and do mostly player spells. I'm looking to branch out and learn some next gen stuff in the near future. Cheers!
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          dhepayne's Avatar
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            Hey im a Visual effect student heres my reel for the year 2011.. Loving every minute of it !

            You can see my reel for 2011 here

            http://www.youtube.com/watch?v=Lvm2itG_C2s

            and my Helicopter here

            http://www.youtube.com/watch?v=Lvm2itG_C2s



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