
Hello, I'm a student from Belgium and in this article, I’ll try to present my 3d character
It's very late to enter, but I think I will try. I Can do it! (or not) T_T

it's time to speed modelling.
The modeling process began with the face. I modeled the head directly in 3ds Max. I didn’t use the box-modeling technique, but the edge-extension method instead. I modeled the features first, like the eyes, the nose, and the lips, then I filled in the missing gaps. Once I built the head I brought it into ZBrush and started experimenting with the Move brush.
