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01-13-2011, 12:57 PM
Hello folks.
Here's some work on the weapons: The extension comes in handy, because lots of tweaking is in order :P
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01-14-2011, 03:04 PM
Hey there Sergio, thanks for your comment!
![]() How are things working out? One of these days we should have some beer and catch up.
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01-17-2011, 07:53 AM
Hello folks.
Finally I have the weapons on an almost complete state. I mention almost because until I reach the deadline, there's always a chance of touching up somewhere on them, but it's fairly safe to say that they won't change much from now on. Now the focus shifts back to the warrior. Cheers,
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01-18-2011, 03:48 AM
Cool stuff, man. I really like your spear with twisted rods - pretty original idea.
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01-18-2011, 09:46 AM
Hello germanager, thanks.
Actually, the twisted rods were inspired on an image of a 3D openGL shaded model I saw a couple of months ago, but the rest of the spear has no direct inspiration hehe ![]()
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01-19-2011, 01:13 PM
A small update on the warrior:
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01-20-2011, 08:07 PM
Some more work on the chest piece. Here's a close up:
Cheers,
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01-21-2011, 01:38 PM
Another update, mainly working on the belt and the ripped cloth.
Just for fun, I also show the model self-illuminated 100%.
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01-24-2011, 08:30 PM
Thanks emanuel
![]() Here's another update, I'll guess that in a couple of days I'll have the final render (don't mind the fact that one of the shoulder pads is entering the body, this is just a test with the weapons, not the final pose). Cheers,
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01-25-2011, 09:47 AM
Hello AdamFisher, thanks
![]() Started work on the final pose! Cheers,
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01-26-2011, 12:48 PM
Later yesterday I found out that part of my warrior sculpt got screwed when posing, don't know why.
Maybe it was because I posed it with lower subdiv levels, so it was back to square one, so I started posing again, but this time with the higher levels of detail on, to see that it does not screw up again. A shame my computer starts to lag a little (and saving the file takes about 30sec). Also, I had to correct or add some details on the sculpted warrior (I'm guessing that I'll be working on it until the very end...) Cheers,
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01-27-2011, 12:54 PM
And here's another update. I've changed the dragon's left wing, it was covering up the warrior on side views, now I have to further detail the dragon. The warrior needs just some small tweaks on its pose.
Amazingly, Mudobx 64 bits hasn't crashed yet. It gets incredibly slow with all subdiv levels and all textures on, but it doesn't crash :P Cheers,
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