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Jack_Daniels's Avatar
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    Default Jack_Daniels - warrior


    Hello to all. Let's it start.



    I found some time to make shoes. It looks pretty ugly but retopology, cleaning and details will make it better

    and enother base mesh
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    Last edited by Jack_Daniels; 12-03-2010 at 01:42 PM.
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    oglu's Avatar
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      i like that design...
      cool direction..
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      AdamFisher's Avatar
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        looking good, I like the proportions of the face. Nice work
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        Jack_Daniels's Avatar
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          up
          does anybody know how to set topological axis. There is an error every time i am trying to make it
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          IsmailW's Avatar
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            Go to lowest subdivision,

            Press "W" to make wires visible.

            In "Select/Move Tools", click on "Faces" and then paint faces along the center line go up to "Select--->Set Topological Axis"

            http://download.autodesk.com/us/mudb...umber=d0e11261
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            Jack_Daniels's Avatar
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              thanks. but it doesn't work
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              IsmailW's Avatar
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                What's the error you're getting?

                What I found is setting symmetry axis won't work 100 percent if the pose is too asymmetrical.
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                AdamFisher's Avatar
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                  I had a similar problem, but I mananged to get it to work when I went up to subdivision level 1 and then Mesh> Set topological axis and it worked. Hope that helps.
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                  Jack_Daniels's Avatar
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                    I found what was the problem with topological axis. The coordinates of the object must be 0.0.0. So if it's shifted the tool doesn't work
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                    Jack_Daniels's Avatar
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                      I have completed the head. What do you think?

                      Last edited by Jack_Daniels; 11-22-2010 at 04:05 PM.
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                      paulius-st's Avatar
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                        cool design . i realy like the character. but i wouldnt call it finished head. this is sculpting and painting contest so i would suggest adding final details. try to polish some areas of head and give it skin texture. and try to give ears more love. eyes are not finished. try to refine details more. to be honest it looks more like a head sketch i usualy do in a few hours to show directors the main concept of face.
                        but this is just my opinion. good luck on furhter progress.
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                          r u good work GREAT
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                            Thumbs up hey


                            r u good GREAT
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                            markyng's Avatar
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                              it looks cool but there are some similiarities with one of scott patton's character and we don't want to necessary go to the grey area.http://www.thegnomonworkshop.com/sto...esign-Volume-2
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                                Sorry but I don't see the similarity at all. I think that comparison is a little unfair. The head is absolutely different, with it's own style the forehead and chin being especially different ( eg no double bulbous mounds . If we are talking similarity because his eyes are close together, I think that's taking it a bit too far.

                                Nice work so far Jack, it looks great. I love the style, best of luck


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