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Join Date: Dec 2009
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08-24-2010, 02:48 AM
Quote:
I regretfully saved over the original file but I'll see if I can bring it back to what you've suggested in some other layers. I do change things a lot when refining, am almost certain I don't intend to do it but I do. We'll see what I can come up with... oh and I'll scoot him over most definitely. I kind of liked how the leather pants were coming out but I definitely think I oversaturated his skin and should've used something more white-ish to make that slick look?
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Visit my Sketchbook: N e k r o s k e t c h i k o n :: Last Update - June 17, 2010 :: Last edited by Pezzle; 08-24-2010 at 02:52 AM. |
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08-24-2010, 03:46 AM
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The white-ish color used for the slick look is the specular highlight. It's light that bounces off the surface of an object without going inside. It therefore does not get affected by the color of the object, maintaining instead the original color of the light. It's basically a reflection of the light, so it's only white when the light itself is approximately white. If you draw specular highlights that are green, then you're implying a green light. If something has no specular highlights under a direct light, then it's a matte surface. More info on lighting at this link if you're bored one day http://www.huevaluechroma.com/021.php Putting this into practice, you just have to choose whether your object is glossy or matte. If it's matte, like your refined version above, then it doesn't reflect the light source. If it's glossy, then it does, and you have to apply a specular highlight. In your creature, you can add as much of the saturated aqua color as you like, more or less. The aqua will just become the diffuse light (another lighting term). But in the end, if you want to have a glossy skin texture, you have to highlight using white to indicate the specular reflection. Edit: But just to be clear, my earlier comment and the paintover did not have to do with the color of the highlights. It was about creating smaller highlights inside larger ones and not allowing yourself to color outside of the boundaries created by earlier highlighting. Last edited by bristle; 08-24-2010 at 03:49 AM. |
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08-25-2010, 10:28 PM
I thank you kindly for your advice, Bristle. I tried to take much of it into consideration as I updated the piece since I couldn't fall back on the original- stupid me!
Trying different brushes with different techniques as well.
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Visit my Sketchbook: N e k r o s k e t c h i k o n :: Last Update - June 17, 2010 :: |
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