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09-24-2008, 01:29 PM
In painting this is sometimes called “working big to small”, and not only is it a good idea, for many types of projects it is absolutely vital. This approach allows you to get a feel for the finished product as a whole while it is still in a stage that can be easily overhauled. I use it not just for oil paintings, but for making models in Maya, painting textures, and for building game levels. This technique allows for you to add those minute finishing touches at the end – or, if time doesn’t permit, it allows you to leave off doing unnecessarily picky detail work. This process prevents you from going “crap, now I have to repaint an entire mountain to fix a bad composition, and obliterate a thousand perfectly rendered blades of grass in the process.” There is no way that I could do what I do on time and on budget if I didn’t work in this manner.
The sooner you get in the habit of working big to small, the better. |
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09-26-2008, 06:22 AM
Thanks for all the input and suggestions, everyone!
I do block my pictures out and figure out composition and lighting beforehand, but it's a really rough version. And afterwards, I tend to finish one segment at a time. I think I'll give the "working big to small" way another shot. I don't know if I'll still be scattered when I do it, but it can't hurt to try it at least.
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10-16-2008, 05:35 AM
I'm very inconsistent with my approach to every drawing/painting. There are times which I just start with the eye cuz its the most fun(like jeff I guess) and other times where I block it in a flow around ala Bobby Chiu I guess lol...and others where I start off painting clouds-see a face and build that up into something...then cut n paste that face into another file or flip it and warp it...then abandon the whole damn thing and get all pissed hahaha...sigh...
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01-11-2009, 04:56 PM
Hmm, I guess I can only talk about the way I personally work...
When I paint, I usually start zoomed out - fitting the entire canvas on my screen and start blocking in random colors and keep working until I'm satisfied with it - then I'll start zooming in on parts that I want to refine - usually the face first and then move from there to the hands, and other parts I want the focus to be on... No part is completely finished until the end though when I add finishing touches, and I think I do jump all over the place on parts other than the face. |
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01-25-2009, 05:41 PM
Every demo I've seen, and every worthy artist I've talked to about this topic works everything at once. The reason for this is that a good composition is the primary necessity for any successful artwork; and you can judge composition only if all shapes and values are roughly in place. What I've learned is:
-use bigger brushes for most of the painting until getting to fine detail. (Stroke economy) -Constantly step back from the painting and try not to get much closer that arms length when laying down strokes. (always view the whole) -Let the image gradually come into focus like viewing from a camera lens. I'm sure there are exceptions, but I believe that is the most agreed upon method of efficiency. Even when it comes to figure drawing, students are taught to capture the pose or gesture before they get into rendering form and anatomy. |
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yeah, i tried that after you told me at Otakon, and it worked really well to prevent overworking because i felt like, I could stop at certain points and not feel unfinished because I'd done the important parts. And it kept a notion of style and stroke, too.


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