Ok, I'm having a weird issue with mirror geometry. It for some reason merges into the middle of my model..also, the manipulator is outside the model rather than inside it when I select the whole thing and yet I cant seem to find anything that tips me off to any mystery polygons floating about. Grr. anyone have any advice?
on the left is a screencap of the model with the move tool being all off and to the side, in the middle is a close up of the face head on, and on the right is the same angle after a mirror/merge, showing the way the mirror goes all wonky.