Here is a quick intro:
I'm an old school bay area (San Francisco) graff writer who caught a big break by getting into Art Center with a black book, photo album, and some crummy sketches. I've done just about every job in the spectrum from Art Directing, Level Designing, to building final 3-D. However, it always comes back to Concept Art.
I started concepting while still in Art Center working for Production Designer Jaymes Hinkle on some film and tv pitches. I quickly got the call to start designing for Oddworld. At that point I worked in games for good while. I currently work both in games and film from my own freelance studio.
I'm currently gearing towards higher res landscapes, archi-scapes and photo realistic imagery.
Some day I hope to learn to draw a figure